Search Issue Tracker
Won't Fix
Votes
0
Found in
2021.3.22f1
2022.2.14f1
2023.1.0b9
2023.2.0a9
Issue ID
UUM-34041
Regression
No
Box Collider issues when built to Android devices
Reproduction steps:
1. Open the attached Project “BugRepro”
2. Enter Play mode and observe collisions
3. Build and Run to an Android device
4. Observe collisions
Expected result: User collides with the floor in both Editor and the Player
Actual result: User falls through the floor
Reproducible with: 2021.3.22f1, 2022.2.14f1, 2023.1.0b9, 2023.2.0a9
Couldn’t test with: 2020.3.47f1 (Project errors)
Reproducible on: Oculus (Quest 2), Android 10, CPU: Snapdragon XR2, GPU: Adreno (TM) 650
Samsung Galaxy S9 (SM-G960F), CPU: Exynos 9 Series 9810, GPU: Mali-G72, OS: 10.0.0
Samsung Galaxy S22 (SM-S901U), Android 12, CPU: Snapdragon 8 Gen 1 (SM8450), GPU: Adreno (TM) 730
Asus ROG Phone (ASUS_Z01QD), Android 9, CPU: NOT FOUND, GPU: Adreno (TM) 630
Samsung Galaxy S8 (SM-G950F), Android 9, CPU: Exynos 9 Octa 8895, GPU: Mali-G71
Huawei P20 lite (ANE-LX1), Android 9, CPU: HiSilicon Kirin 659, GPU: Mali-T830
Samsung Galaxy S9 (SM-G960F), Android 8.0.0, CPU: Exynos 9 Series 9810, GPU: Mali-G72
Xiaomi Mi Note2 (Mi Note 2), Android 8.0.0, CPU: Snapdragon 820 MSM8996, GPU: Adreno (TM) 530
Xiaomi - (Redmi Note 8 Pro), Android 9, CPU: MediaTek Helios G90T MT6785T, GPU: Mali-G76 MC4
Google Pixel 3 (Pixel 3), Android 12, CPU: Snapdragon 845, GPU: Adreno (TM) 630
Xiaomi Mi 10t, CPU: Snapdragon 865 5G, GPU: Adreno 650, Android 11
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Material does not update when setting an enum keyword using EnableKeyword
- AddComponentMenu.componentOrder has no effect on the "Add Component" menu in the Inspector window
- Distant objects become visibly illuminated when looking through the volumetric fog with SSGI enabled
- WebGL build crashes when opening a ZipArchive entry and "Code Optimization" is not set to the default "Shorter Build Time"
- Severe visual artifacts happen in the Editor when using GrassFlow package assets with Compute Shader
Resolution Note:
After review we have elected not to address this issue at this time.