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Won't Fix
Votes
0
Found in
Issue ID
534628
Regression
No
Bad lighting with multi_compile
My character goes completely black when doing per-pixel lighting.
Select the black character in screen and unclick the "Redify Material" tick box, the character will get back to looking correct.
Bug: shaders do not support different space lighting (tangent vs object) per shader permutation. However user can write such shader by using #pragma_multicompile as in attached example.
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