Search Issue Tracker
Fixed
Fixed in 2021.3.47f1, 2022.3.53f1, 6000.0.28f1, 6000.1.0a5
Votes
0
Found in
2021.3.43f1
2022.3.45f1
6000.0.18f1
Issue ID
UUM-79406
Regression
No
AV1 videos do not play in WebGL when another video is still loading and Firefox browser is used
Reproduction steps:
1. Open the attached “WebVideoTesting.zip” project
2. Build and Run for WebGL (File > Build and Run)
3. In the browser open Developers tools (press F12)
4. Open the Network tab
5. Disable Cache and enable Throttling (“Wi-Fi” or lower)
6. In the Player press the “Play VideoA” button
7. While the video is loading press the “Play VideoB” button
8. Observe the Player
Expected result: The video plays
Actual result: No videos are playing
Reproducible with: 2021.3.43f1, 2022.3.45f1, 6000.0.18f1
Reproducible on: Windows 11
Not reproducible on: no other environment tested
Notes:
- Only reproduces in Firefox browser
- Due to timing it might take around 4 times to repeat 6th and 7th steps for the issue to reproduce
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Some UXML Template Asset foldouts appear enabled when all fields inside are disabled
- URP Terrain Demo crash on burst_signal_handler after Generating lighting
- Project window button icons are poorly visible and their shades differ in Light theme
- GC.Alloc called by HDRenderPipeline.LensFlareMergeOcclusionDataDrivenPass() when playing the default HDRP Sample Template project
- Automatic LOD fails and SRP Batcher incompatibility occurs when using spline-based quad-topology meshes
Add comment