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Fixed in 2021.3.30f1
Fixed in 2021.3.X, 2022.3.X, 2023.1.X, 2023.2.X, 2023.2.0b6, 2023.3.X, future release
Votes
0
Found in
2020.3.40f1
2021.3.10f1
2022.1.17f1
2022.2.0b8
2023.1.0a11
2023.2.0a1
Issue ID
UUM-16395
Regression
Yes
Audio preview in Inspector does not work when Disable Unity Audio is enabled
Reproduction steps:
1. Open the attached project
2. Go to Edit → Project Settings → Audio and enable “Disable Unity Audio”
3. In the Project window select “Wind Ambience.mp3”
4. In the Inspector window press the play button to start playing the audio
Expected result: The audio playback is started and it can be heard
Actual result: The audio playback doesn’t start and nothing can be heard
Reproducible with: 2020.2.0a8, 2020.3.40f1, 2021.3.10f1, 2022.1.17f1, 2022.2.0b8, 2023.1.0a11
Not reproducible with: 2020.2.0a7
Reproducible on: macOS 12.6
Comments (1)
-
globichopf
Feb 19, 2025 16:39
Still can't preview audio clips when "Disable Unity Audio" is enabled in 2022.3.50f1. Also, audio clips don't seem to load. Their "loadState" stays on "Unloaded", even if calling audioClip.LoadAudioData() returns true.
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Resolution Note (fix version future release):
Update UI/Docs for previewing audio clip in inspector
Resolution Note (fix version 2023.3):
Update UI/Docs for previewing audio clip in inspector
Resolution Note (fix version 2023.2):
Update UI/Docs for previewing audio clip in inspector
Resolution Note (fix version 2023.1):
Update UI/Docs for previewing audio clip in inspector
Resolution Note (fix version 2022.3):
No testing, this is a doc/UI change that does not contain tests
Resolution Note (fix version 2021.3):
Update UI/Docs for previewing audio clip in inspector