Search Issue Tracker
Fixed in 5.0.1
Votes
1
Found in
5.0.0f2
Issue ID
674181
Regression
No
[AssetBundle] When loading prefab from asset bundle "GameObject references runtime script in scene file. Fixing" error is thrown
Steps to reproduce this issue:
1. Open the attached project
2.Build AssetBundles (AssetBundles->Build AssetBundles from the menu)
3. Load the "Main" scene.
4. Press Play
5. Observe the errors logged ("GameObject ("name") references runtime script in scene file. Fixing!")
This also results in strange errors where MonoBehaviour fields that are initialized in Start() are null in Update() despite never being set anywhere but Start(). See the "How did testObject become null?" error appear in the console after entering playmode
Comments (23)
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Foldout arrow indent is misaligned in the Inspector when used in Custom Type
- [Android] The Player screen turns black when playing a video under certain conditions
- Search window icons at the bottom are cut off when Search window is resized vertically
- "Try something else?" text label is cut off when searching for a long text in the Search window
- Rendering Debugger window sections do not have a minimum width set when resizing with the slider in the middle of the window
fortunacio
Mar 12, 2015 19:30
Hi everyone,
Any news if this issuw was resolved? I have been struggling to get this working for the last 10 days with no results.. Please Any clues? HELP!!!
fortunacio
Mar 12, 2015 19:25
please fix the bug!! 5.0.0f4...........
captain_zero
Mar 02, 2015 02:32
looks like the component conflicts with the one in dll