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Under Consideration for 6000.6.X
Fixed in 6000.6.0a2
Fix In Review for 6000.3.13f1, 6000.4.2f1, 6000.5.0b2
Votes
0
Found in
6000.3.12f1
6000.4.1f1
6000.5.0b1
6000.6.0a1
Issue ID
UUM-137827
Regression
Yes
“Asset SG_Eye.shadergraph could not be found” error thrown in the Console when clicking “Shader Graph” link in Inspector window Eye Samples Showcase
Steps to reproduce:
1. Create new Unity project using HDRP 3D Template
2. Open Package Manager
3. Go to High Definition Render Pipeline > Samples
4. Import Material Samples
5. Find and open “Eye.unity” Scene (Assets/Samples/High Definition Render Pipeline/17.5.0/Material Samples)
6. In Hierarchy select “Eye Samples Showcase”
7. In Inspector, 3rd paragraph press on “Shader Graph” link
8. Observe the Console window
Actual results: “Asset SG_Eye.shadergraph could not be found.” Error is thrown in the Console window
Expected results: no errors are thrown in the Console window, Shader Graph should open
Reproducible with versions: 6000.3.0a2 (d454866889d5), 6000.3.12f1, 6000.4.1f1, 6000.5.0b1, 6000.6.0a1
Not reproducible with versions: 6000.0.71f1, 6000.2.15f1, 6000.3.0a1 (4592b02ab560)
Tested on (OS): macOS Silicon Tahoe 26.3.1 (a) (M1)
Error:
{code:java}
Asset SG_Eye.shadergraph could not be found.
UnityEngine.Debug:LogError (object)
SamplesShowcaseEditor:GetAssetFinalPath (string) (at Assets/Samples/Scriptable Render Pipeline Core/Common/Scripts/Editor/SamplesShowcaseEditor.cs:362)
SamplesShowcaseEditor:LinkOnPointerUp (UnityEngine.UIElements.Experimental.PointerUpLinkTagEvent) (at Assets/Samples/Scriptable Render Pipeline Core/Common/Scripts/Editor/SamplesShowcaseEditor.cs:217)
UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&) (at /Users/bokken/build/output/unity/unity/Modules/IMGUI/GUIUtility.cs:224) {code}
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Resolution Note (fix version 6000.6.0a2):
Fixed in 6000.6.0a2
Resolution Note (fix version 6000.5.0b2):
Fixed in 6000.5.0b2
Resolution Note (fix version 6000.4.2f1):
Fixed in 6000.4.2f1
Resolution Note (fix version 6000.3.13f1):
Fixed in 6000.3.13f1