Search Issue Tracker
Fixed in 2020.1.X
Fixed in 2018.4.X, 2019.3.X
Votes
0
Found in
2017.4
2018.4.12f1
2020.1
Issue ID
1206732
Regression
No
Application.systemLanguage does not return full language name when it has dialects
How to reproduce:
1. Change the system language to Chinese (Taiwan)
2. Open the submitted project
3. Open the Sample Scene
4. Enter Play mode
Expected result: Application system language is logged as Chinese (Taiwan)
Actual result: Application system language is logged as Chinese
Reproducible with: 2017.4.36f1, 2018.4.15f1, 2019.3.0f4, 2020.1.0a18
Notes:
Using System.Globalization.CultureInfo.CurrentCulture is a possible workaround.
The issue is reproducible on Windows, MacOS and Ubuntu.
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on RaiseException when opening a specific project
- DownloadHandlerScript.CompleteContent is called twice when building for WebGL
- Scene view has Y coordinates of the Screen Position node flipped when some of the URP features are disabled
- Volumetric fog shader variants are missing from build when "Strict Shader Variant Matching" is disabled
- Unnecessary modifications clutter the Scene when using a RectTransform driven by a LayoutGroup in a Prefab
Add comment