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Fixed

Fixed in 6000.0.36f1, 6000.1.0a10, 7000.0.0a20

Votes

0

Found in

6000.0.0b16

6000.1.0a6

7000.0.0a1

Issue ID

UUM-90426

Regression

Yes

Application Cloud Connection Id is incorrect when using Build Profile with Player Setting Overrides.

-

*Steps to reproduce:*

1. Create a new unity project.

2. Add a script which logs Application.cloudProjectId

3. Go to Project Settings > Service and connect to cloud.

4. Add a build profile and override cloud settings.

5. Change the cloud connection setting (again)

6. Build and Run the player

*Actual results:* Logged cloud Id is incorrect and may be null or the previous cloud id.

*Expected results:* Logged cloud id matches the updated cloud connection setting.

*Reproducible with versions:* 6000.0.0a7

*Not reproducible with versions:* 

*Can’t test with versions:* 

*Tested on (OS):* 

*Notes:*
* Slack: https://unity.slack.com/archives/C04L3UBT8LF/p1731945761649399?thread_ts=1725911455.084339&cid=C04L3UBT8LF

  1. Resolution Note (fix version 6000.1.0a10):

    Verified fixed in 6000.1.0a10

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