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Fixed
Fixed in 6000.0.36f1, 6000.1.0a10, 7000.0.0a20
Votes
0
Found in
6000.0.0b16
6000.1.0a6
7000.0.0a1
Issue ID
UUM-90426
Regression
Yes
Application Cloud Connection Id is incorrect when using Build Profile with Player Setting Overrides.
*Steps to reproduce:*
1. Create a new unity project.
2. Add a script which logs Application.cloudProjectId
3. Go to Project Settings > Service and connect to cloud.
4. Add a build profile and override cloud settings.
5. Change the cloud connection setting (again)
6. Build and Run the player
*Actual results:* Logged cloud Id is incorrect and may be null or the previous cloud id.
*Expected results:* Logged cloud id matches the updated cloud connection setting.
*Reproducible with versions:* 6000.0.0a7
*Not reproducible with versions:*
*Can’t test with versions:*
*Tested on (OS):*
*Notes:*
* Slack: https://unity.slack.com/archives/C04L3UBT8LF/p1731945761649399?thread_ts=1725911455.084339&cid=C04L3UBT8LF
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Resolution Note (fix version 6000.1.0a10):
Verified fixed in 6000.1.0a10