Search Issue Tracker
Fixed
Fixed in 6000.0.36f1, 6000.1.0a10, 7000.0.0a20
Votes
0
Found in
6000.0.0b16
6000.1.0a6
7000.0.0a1
Issue ID
UUM-90426
Regression
Yes
Application Cloud Connection Id is incorrect when using Build Profile with Player Setting Overrides.
Steps to reproduce:
1. Create a new unity project.
2. Add a script which logs Application.cloudProjectId
3. Go to Project Settings > Service and connect to cloud.
4. Add a build profile and override cloud settings.
5. Change the cloud connection setting (again)
6. Build and Run the player
Actual results: Logged cloud Id is incorrect and may be null or the previous cloud id.
Expected results: Logged cloud id matches the updated cloud connection setting.
Reproducible with versions: 6000.0.0a7
Not reproducible with versions:
Can’t test with versions:
Tested on (OS):
Notes:
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- “Open” button in Inspector does not function for certain Assets
- Channel remapping dropdown in the Terrain Layer does not open when clicked on the title
- The Editor freezes indefinitely when a large number of elements are entered in the Subgraphs or Categories lists
- Some Visual Effects package Assets links to documentation are not working
- Heatmap asset’s documentation button in the Inspector window leads to “Sorry... that page seems to be missing!” page when clicked
Resolution Note (fix version 6000.1.0a10):
Verified fixed in 6000.1.0a10