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Fixed
Fixed in 2021.3.15f1
Votes
0
Found in
2021.3.14f1
Issue ID
UUM-28256
Regression
No
[Android][IL2CPP] AotList.Sort() method isn't functional when trying to invoke in the Player
How to reproduce:
1. Open the user’s attached “TestSavesU2021_UVS” project
2. Build and Run the “SampleScene” Scene on Android
3. Click the “TestAot” button in the Player
Expected result: Sorted numbers are displayed
Actual result: Nothing is displayed. When loading the program System.MissingMemberException warning is thrown
Reproducible with: 2021.3.14f1
Not reproducible with: 2020.3.45f1
Fixed in: 2021.3.15f1, 2022.2.8f1, 2023.1.0b5, 2023.2.0a4
Reproduced on: macOS 13.0 (Intel)
Reproducible with devices:
VLNQA00513 - OnePlus Nord N10 5G (BE2029), CPU: Snapdragon 690 SM6350, GPU: Adreno 619, OS: 11
VLNQA00480 - Samsung Galaxy S21 5G (SM-G991B), CPU: Exynos 2100, GPU: Mali-G78, OS: 11
VLNQA00472 - Samsung Galaxy A52 (SM-A525F), CPU: Snapdragon 720G (SM7125), GPU: Adreno 618, OS: 12
VLNQA00409 - Galaxy Z Fold3 5G (SM-F926B), CPU: Snapdragon 888, GPU: Adreno 660, OS: 11
Stacktrace:
System.MissingMemberException: No matching member found: 'AotList.Sort'
at Unity.VisualScripting.Member.Reflect () [0x00000] in <00000000000000000000000000000000>:0
at Unity.VisualScripting.MemberUnit.Definition () [0x00000] in <00000000000000000000000000000000>:0
at Unity.VisualScripting.InvokeMember.Definition () [0x00000] in <00000000000000000000000000000000>:0
at Unity.VisualScripting.Unit.Define () [0x00000] in <00000000000000000000000000000000>:0
at Unity.VisualScripting.Unit.AfterAdd () [0x00000] in <00000000000000000000000000000000>:0
Note: Not reproducible in the Editor, Mono builds
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Resolution Note (fix version 2021.3.15f1):
Fixed in 2021.3.15f1