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Fixed in 2.10.0
Votes
0
Found in
2.8.1
Issue ID
UUM-133742
Regression
No
[Addressables] Errors are thrown and Editor Crashes when downloading an Asset Bundle from LoadAssetAsync and from DownloadDependenciesAsync at the same time
How to reproduce:
1. Open the attached “IN-133260_2676718-TestSamePackage“
2. Set the project target Platform to Android
3. In the Addressables Groups window, set the Play Mode Script to “Use Existing Build (Android)”
4. Open the “SampleScene” Scene
5. Enter Play Mode
6. Observe the Console
Actual result: The Asset Bundle download fails, errors are thrown and the Editor crashes
Expected result: The Asset Bundle is downloaded successfully and no errors are thrown
Reproducible with: 2.3.0(6000.0.67f1, 6000.5.0a6), 2.8.1(6000.0.67f1, 6000.3.7f1, 6000.4.0b7, 6000.5.0a6)
Could not test with: 1.22.2(6000.0.67f1, 6000.5.0a6), 1.28.2(6000.0.67f1, 6000.5.0a6) (System.Exception and ArgumentException errors were thrown, and I was not able to fix them)
Reproducible on: Windows 11
Not reproducible on: No other environments tested
Note: The errors thrown are “Unable to move cache file” and “Error while downloading Asset Bundle: Couldn't move cache data “
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Resolution Note (fix version 2.10.0):
Fixed an issue where Errors are thrown and Editor Crashes when downloading an Asset Bundle from LoadAssetAsync and from DownloadDependenciesAsync at the same time.
Resolution Note:
Fixed an issue where Errors are thrown and Editor Crashes when downloading an Asset Bundle from LoadAssetAsync and from DownloadDependenciesAsync at the same time.