Search Issue Tracker
Fixed in 5.0.1
Votes
0
Found in
5.0.0b21
Issue ID
666017
Regression
Yes
64bit Editor crashes upon division by zero
The issue is not reproducible with 32bit Editor.
Steps to reproduce:
1. Download and open attached project. It contains a usual MonoBehaviour class with:
public int a;
void Start()
{
Foobar(10/a);
}
public void Foobar(int amount) {}
Attached to a game object
2. Enter play mode. Editor crashes. This is reproducible with a function defined in the same class. Issue using Mathf.Abs() was not reproduced, editor would throw division by zero exception.
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [Linux] Navigating Prefab Components in Overrides window shows rendering artifacts in the Editor
- Prefab Overrides window cuts-off Component labels across multiple Components
- Opening Memory Settings documentation from Project Settings window opens missing page
- Animated GameObjects ignore Shader keywords when running on VisionOS Player with Polyspatial
- Quickly clicking "Open query in Search Window" in the Hierarchy twice opens the two Search tabs at the same time
Add comment