Search Issue Tracker
Fixed in 2020.1.X
Votes
0
Found in
2020.2.0a7
Issue ID
1241119
Regression
No
[2D] SceneView ShowGrid setting disables when exiting the Unity Editor while a Tilemap Editor Tool is active
[2D] SceneView ShowGrid setting disables when exiting the Unity Editor while a Tilemap Editor Tool is active
Repro Steps:
1. Open a new 2D template project, note that Grid visibility in sceneview is active
2. Create a New tilemap object in scene view
3. Make sure Tile Palette tool is active, note that the Grid in sceneview is disabled
4. Close and reopen the Editor, note that SceneView ShowGrid setting is now disabled
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [Android] App crashes when Volume Depth of Field is set to "Bokeh" while using Vulkan Graphics API
- Baked Off Mesh Links outside the modified area are deleted when using NavMeshSurface.UpdateNavMesh
- Search "Label" window Format's field dropdown has an empty white space when the window is moved from it's original position
- UI Builder windows text rendering breaks when using Rich text combined with an underlined emoji
- [Linux] Crash on mono_runtime_invoke when executing a specific script
Resolution Note (fix version 2020.1):
Issue is fixed by Editor Version: 2020.2.0a11