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Compress Assets On Import setting ignored when switching platform
Repro steps:1) Open the project2) Click on the brickwall object - notice it is compressed (text in preview window)3) Go to Preferenc... Read more
Corrupted UI After loading scene and changing masterTextureLimit
Reproduction steps:1) Open project that I have attached below and build for windows standalone.2) Run the game with settings of your... Read more
[WorldCollision] Layer of Terrain object is ignored and can't avoid coll...
Repro steps:1) Open my attached project and the only scene in it2) Select both Particle Systems so you would see both simulations3) ... Read more
Unity crashes on "(KERNELBASE) RaiseException" when project is opened
Reproduction steps:1. Open attached Unity project.2. Editor crashes. Workaround: delete library folder in project directory. Read more
serializedProperty.CountInProperty() breaks property reference
Repro steps:1) Open the project and TestScene2) Select New Sprite and click on Test Behaviour component in the Inspector3) Notice th... Read more
[UWP] NetworkManager inheritance issue
Building to UWP, editor shows the following error: Assets\EndpointTest.cs(9,9): error CS7069: Reference to type 'EndPoint' claims it... Read more
[Shuriken] Unity crashes on "ParticleSystemParticles::element_assign" wh...
Reproduction steps:1. Open attached Unity project.2. Open the "repro" scene.3. Descend "FX" game object in the hierarchy.4. Select "... Read more
Apple TV installer not added to sahai's public downloads page
Apple TV installer is not added to the public downloads page, for example see :http://saihai.hq.unity3d.com/build/189 despite that i... Read more
[UWP][WSA][WP81] Deleting text from input field throws ArgumentOutOfRang...
Happens on UWP, WSA, WP 8.1 platforms, when using touchscreen keyboard. Reproducible on tablets and phones with touch screens. Repro... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Warnings in the Bug Reporter window are cut off and not truncated when the Bug Reporter window is resized to its minimum size
- Color is incorrectly applied to objects when initialized with non-normalized parameters
- SerializationUtility.GetManagedReferencesWithMissingTypes() don't return null when “Prefab has missing SerializeReference Types“ warning banner is present
- Memory leak when VFX Graph is open and Camera has "Target Texture" enabled
- The Canvas component's warning box is missing an apostrophe when Additional Shader Channels is set to "Normal" and "Tangent" with Render Mode set to "Screen Space - Overlay"