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[URP][GLES2] Shader errors are thrown when compiling the Scaling Setup S...
How to reproduce:1. Open the user-submitted project2. In the Project window, select the Shader "ScalingSetup" (Packages/com.unity.re... Read more
[Addressables] Bundles get compressed in Android builds
Reproduction steps:1. Open project "LoadingTest"2. Build the project (Build Settings > Build)3. Change the extension from .apk to... Read more
Addressables does not remove duplicated assets when their reference is a...
How to reproduce:1. Open the user’s attached “TestUnity.zip” project2. Window > Asset Management > Addressables > Groups3. ... Read more
Addressables build fails when destination file path is longer than 255 c...
How to reproduce:1. Open project "Addressables_Long_Path_Bug.zip"2. In the Project window select "asset" Material and in the Inspect... Read more
Unity crashes when adding a subscene with Entities window open
How to reproduce:1. Open the user attached project "DOTS attempt 1.zip"2. Go to Window > DOTS > Entities3. In the Hierarchy cr... Read more
URP: Overlay camera output is black
[https://forum.unity.com/threads/unity-recorder-targeted-camera-taggedcamera-doesnt-work-with-urp-render-type-overlay.1245274/] Repr... Read more
Editor crash after using GrabPixels to write to a render texture multipl...
Steps to reproduce: 1. Open the attached repro project2. Make sure the project is running on Metal3. Select the menu option REPRO/Cr... Read more
Mesh has wrong vertices count when Index Format is set to 16 bit
How to reproduce:1. Open users attached project2. In the Assets folder expand "sphere_163842_327680.fbx" asset3. Select "Icosphere_M... Read more
HOLD is displayed on the selected Playable Asset, but after redrawing or...
Steps to repro:1. Create a new project 2. Create an empty GameObject 3. Open Timeline window (Window -> Sequencing -> Timeline... Read more
Renaming Track Group instance in Timeline is inconsistent
Steps to repro:1. Create a new project 2. Open Timeline window (Window -> Sequencing -> Timeline) 3. Click the plus icon in th... Read more
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