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PropertyDrawer documentation is missing two c# examples
The missing examples force the user to either look for information elsewhere or to read javascript. Link: http://docs.unity3d.com/Do... Read more
Screen blinks when keyboard appears/disappears on Android
Screen blinks when on-screen keyboard appears/disappears if status bar is shown on Android apps Read more
Motorola Droid X hangs after calling Application.Quit()
After quitting an application by calling Application.Quit() for a couple of times, the device freezes and reboots. This is not alway... Read more
AssemblyUpdater and UnauthorizedAccessException errors on startup
To reproduce:1. Create a new project2. Notice the four errors in console Introduced with 5.0.0a1 Read more
Inspector preview of audio file does not properly update after import se...
Steps to reproduce: 1. Create a project and import stereo audio file2. Change import settings of imported file: toggle Force To Mono... Read more
Android app is killed by activity manager if home button is pressed whil...
Reproduction steps:1. Build and run an empty project on the device2. Start the touch input by touching the screen and don't lift up ... Read more
WP8 Player crashes when alt tabbing really fast with debugger attached
Build in Master configuration. Press pause and back many times, really fast. Application will exit with error:The program '[3712] Ta... Read more
Profiler behavior on Web Player platform needs to be updated
Documentation needs to be updated on the new behaviour of Profiler and the Web Player platform. User should now first open the Profi... Read more
uGUI does not respect orientation change on Windows Phone 8
Create a project which draws uGUI elements and has orientation change set to AutomaticRun the project on device - uGUI elements will... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Warnings in the Bug Reporter window are cut off and not truncated when the Bug Reporter window is resized to its minimum size
- Color is incorrectly applied to objects when initialized with non-normalized parameters
- SerializationUtility.GetManagedReferencesWithMissingTypes() don't return null when “Prefab has missing SerializeReference Types“ warning banner is present
- Memory leak when VFX Graph is open and Camera has "Target Texture" enabled
- The Canvas component's warning box is missing an apostrophe when Additional Shader Channels is set to "Normal" and "Tangent" with Render Mode set to "Screen Space - Overlay"