Search Issue Tracker
Editing animation keys in the Animation tab does not update the game/sce...
Steps to reproduce : - import the project attached- open the scene "problemScene"- select the "Elephant_touch"- in the Animation tab... Read more
Animator component is being disabled when pressing record in the Animati...
Steps to reproduce : - open the project attached- open the scene "ProblemScene"- select the "Elephant_touch" object in the Hierarchy... Read more
WebCamTexture does not automatically focus on Windows Phone 8
Steps to reproduce:1. Create a project which uses and displays WebCamTexture2. Build and run it. Camera capability must be enabled.3... Read more
Animation Window opens popup on focus
The Animation Window should react to mouse click on the canvas to create clips, even when there are no clips on the selected object.... Read more
Animation Window should remember “curves” toggle value
The value should be stored at least within the Unity session. Read more
Performance problems when zooming out in Animation Window
If you zoom far out drawing the curve can take more than a minute!We need some code to limit how many keyframes are actually drawn i... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Shader Inspector "Compile and show code" popup clips menu item text and overlaps the "Show" button with the "variants included" label
- Adaptive Performance settings in the Build Profile window can be removed when in Play Mode which results in “SerializedObjectNotCreatableException" errors thrown
- "Internal: JobTempAlloc has allocations that are more than the maximum lifespan of 4 frames old" warnings are spammed in the Console when focusing Scene view in a HDRP template project
- ShaderGraph Graph Inspector "Vector4" W label is always truncated to "..."
- Transform Scale "Enable constrained proportions" button appears low-resolution at display scaling ≥ 225%