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7
votes
Active

Crash on core::StringStorageDefault<char>::assign when opening a project

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Aug 11, 2022

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Version/s: 2021.3.8f1

Reproduction steps: # Open the attached project ”IN-13123.zip” Expected result: The project opens successfully Actual result:... Read more

7
votes
Active

Necessary shaders are stripped from Asset Bundles when they are not in t...

Asset Bundles

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Apr 27, 2022

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Version/s: 2019.4, 2020.3, 2021.3, 2021.3.1f1, 2022.1, 2022.2

How to reproduce: 1. Open the attached project "Cubes" 2. Open the "Sample Scene" scene in the Project window 3. Observe the cubes (... Read more

7
votes
Active

[Android] [URP] Lens Flare vertical position in Android Builds is incons...

Vulkan

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Mar 02, 2022

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Version/s: 2021.2, 2021.2.8f1, 2022.1, 2022.2

Reproduction steps: 1. Open the project "BugReportLensFlares" 2. Enter Play Mode, and notice how the Lens Flare position is aligned ... Read more

7
votes
Active

VFX Property Binder breaks when connecting GPU Event to Initialize Parti...

Visual Effects

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Feb 14, 2022

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Version/s: 2019.4, 2020.3, 2021.2, 2021.2.9f1, 2022.1, 2022.2

How to reproduce: 1. Open the user's attached "T1175885_VFX" project 2. Open the "Test_VFXGraph_Subgraph" VFX file from the Project ... Read more

7
votes
Active

[Mac] Editor crashes in mono when refreshing asset database

Serialization

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Jan 18, 2022

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Version/s: 2022.1, 2022.1.0b4

1. Open attached project 2. Try building the project several times 3. Try modifying anything in the scripts and coming back to the e... Read more

7
votes
Active

[URP] Sprites are not batched together when using Light Probes

2D

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Aug 04, 2021

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Version/s: 2019.4, 2019.4.29f1c1, 2020.3, 2021.1, 2021.2, 2022.1

How to reproduce: 1. Open the attached project's Scene labeled "SampleScene" 2. Open the Game View window 3. Open the Frame Debugger... Read more

7
votes
Active

GraphView node height is incorrect when a reorderable list is inside the...

Graph Tools Foundation

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Jul 19, 2021

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Version/s: 2021.2.0b4

When using a PropertyField to show a list inside a GraphView node, the height of the node is messed up. - Repro steps: - Download t... Read more

7
votes
Active

[Memory Profiling] Texture Importer memory size does not match memory si...

Profiling

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Aug 03, 2020

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Version/s: 2019.4.7f1, 2020.1.1f1, 2020.2.0a20

Different sizes are shown for ASTC type textures between the Texture Importer Preview window and the Memory Profiler window To repr... Read more

6
votes
Active

Failure to skip analysis of code generated by MonoScriptInfoGenerator wh...

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May 28, 2024

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Version/s: 2021.3.38f1, 2022.3.30f1, 6000.0.4f1

How to reproduce: 1. Open the “AnalyzerUnityTest“ project 2. Open the “SampleScene“ 3. Enter the Play Mode 4. Exit the Play Mode 5.... Read more

6
votes
Active

Particle System's "Texture Sheet Animation" module fails to load Sprite ...

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Apr 11, 2024

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Version/s: 2021.3.37f1, 2022.3.24f1, 2023.2.19f1, 6000.0.0b15

Reproduction steps: 1. Open the attached “repro_IN-73151“ project 2. Open the “/Assets/Scenes/Bug.unity“ Scene 3. Make sure that ... Read more

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