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App build fails with the “GOT load reloc does not point to a LDR instruc...
How to reproduce: 1. Build the user’s attached “NetcodeExample.zip” project for an iOS platform 2. Open the Xcode project and depl... Read more
"Burst internal compiler error: Burst.Compiler.IL.CompilerException: Err...
Reproduction steps: 1. Open the “StreamlinedProject.zip“ project 2. Observe the Console window Expected result: No compilation ... Read more
Error "NullReferenceException: Object reference not set to an instance o...
How to reproduce: 1. Open the "IN_60882" project 2. In the Project Settings make sure "Enable Armv9 Features for Arm64" is enabled... Read more
[Android] "Burst error BC1200" is thrown when building for the Android P...
First mentioned by user in Burst forums (click [here|https://forum.unity.com/threads/burst-error-bc1200-while-building-for-android.1... Read more
Burst cvt_ss2si, cvtss_si32, and cvtss_si64 methods return incorrect val...
Reproduction steps: 1. Open the attached project “ReproProject_Incorrect_Burst_Intrinsicss_Methods_Managed_Implementation“ 2. Open... Read more
Crash due to Stack Overflow when entering the Play Mode with Burst Compi...
Reproduction steps: 1. Open the attached “ASDQWE” project 2. Open the “Assets/Scenes/SampleScene.unity” Scene 3. In the top Meniu... Read more
“no Burst” and “SubtractTerrainBakerJob” warnings are thrown when reimpo...
How to reproduce: 1. Open the “NoBurstIssue“ project 2. Open the “Assets/GameProject/Scenes/MainGame.unity” scene 3. Wait until all ... Read more
Entering Play mode in an empty scene takes longer when the Burst package...
Reproduction steps: 1. Open the attached “BugRepro” project 2. Open the “Assets/Scenes/SampleScene” Scene 3. Enter the Play mode ... Read more
Debugger breakpoint does not get hit when the breakpoint and the code ar...
Reproduction steps: 1. Open the attached "PROJECTFILE" project 2. Open the "Assets/SampleScene.unity" scene 3. Open the “Asset... Read more
Burst custom ISystem class throws the error "Burst.Compiler.IL.Helpers.M...
Reproduction steps: 1. Create a new project in 2022.3.X 2. In the Package Manager install the Entities (com.unity.entities) pack... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Bloom effect is different from a standalone platform when a Scene uses HDRI lighting and the effect is used in WebGL
- Memory Leak when using InstantiateAsnyc to instantiate a large Prefab
- There are checkboxes to enable and disable Volume Profile effects in the Graphics Settings
- “ArgumentException: Trying to use an invalid resource (pass Motion Blur)” errors are infinitely thrown when Motion Blur is used
- Inspector is not using the result of the last CreatePropertyGUI call when calling it for several times for one property