Search Issue Tracker
By Design
Votes
0
Found in [Package]
1.8.12
Issue ID
BUR-2604
Regression
No
“no Burst” and “SubtractTerrainBakerJob” warnings are thrown when reimporting subscenes
How to reproduce:
1. Open the “NoBurstIssue“ project
2. Open the “Assets/GameProject/Scenes/MainGame.unity” scene
3. Wait until all Background Tasks are completed
4. In the Hierarchy window select the “GeneratedEnvironment” subscene
5. In the Inspector within the “Sub Scene” script Component select the “Reimport All” button then select “Yes”
6. Observe the Console
Expected result: No warnings are thrown
Actual result: Multiple “no Burst” and “SubtractTerrainBakerJob” warnings are thrown
Reproduced with: 1.8.12 (2023.2.7f1, 2023.3.0b4)
Could not test with: 1.8.9 (2022.3.18f1) (Could not resolve compilation errors), 1.8.11 (2021.3.34f1) (Project is using the Entities package which is unsupported)
Reproduced on: Windows 10 (by reporter), Windows 11
Not reproduced on: No other environment tested
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [Mac] Menu sometimes renders empty when using help
- Animation is not played when using Object.InstantiateAsync
- Meshes flicker when Wireframe Draw Mode is selected and Graphics API is set to Direct3D12
- [URP][XR] Spotlight shadows flicker when Deffered Rendering Path is selected and rotating the HDM view in XR
- Scene view audio toggle doesn't work after disabling and enabling audio source component with audio random container
Resolution Note:
I'm going to close this as as-designed, because it is the (current) expected behaviour, for asset import workers to run without Burst compilation. It's an unfortunate limitation that we hope to address in the future.