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NullReferenceException is thrown and Subgraph is not created when conver...
Reproduction steps: 1. Open the attached “BugRepro” project 2. Open the “Assets/Test.shadergraph” Shader Graph editor 3. Convert a "... Read more
[Quest][URP] Error "ArgumentOutOfRangeException: Index was out of range....
Reproduction steps: 1. Open the attached project "ReproProj" 2. Open the “/Assets/Scenes/SampleScene.unity” Scene 3. Connect Ques... Read more
Graphics API settings are applied to all same platform Build Profiles wh...
Reproduction steps: 1. Create and open a new project 2. Open the Build Profiles Window (File > Build Profiles) 3. In the Build Profi... Read more
ProBuilder window spams errors when opened and interacted in the Text Mode
How to reproduce: 1. Open the user-attached project “ProbuilderError” 2. In the Toolbar click Tools → ProBuilder Window 3. Make s... Read more
“The serialized array of [SerializeReference] objects is missing entry f...
Reproduction steps: 1. Open the attached “BugRepro” project 2. Open the “Assets/Scenes/SampleScene.unity“ Scene 3. Open the “Game... Read more
Using AudioSource.clip to change from Audio Random Container when Play O...
*Steps to reproduce:* # Download and open the attached project "Audio Resource Swap Issue.zip". # Open the SampleScene. # Ente... Read more
OnBeginDrag is not called when the OnEndDrag was called in the same frame
How to reproduce: 1. Open the user-attached project “EndDragMissingIssue” 2. Open the “test” scene 3. Enter the Play Mode 4. Drag th... Read more
[URP][Package Samples] Typo on GameObject "MovinigCube"
*Steps to reproduce:* # Create a new Universal 3D project. # Open Window > Package Manager > Universal RP. # Click "Samples" t... Read more
EditorUtility.DisplayDialog() does not show the message when the message...
How to reproduce: 1. Open the “message“ project 2. In the menu select Example → Long Display Dialog 3. Observe the modal dialog ... Read more
[Android][Entities] The Player crashes on "EntityQueryManager_TestMatchi...
Steps to reproduce: 1. Open the attached “CrashTest” project 2. Build And Run the project on the device 3. Wait a few seconds ... Read more
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