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1
votes
Fixed

[WebGL] Firefox extreme audio pitch change

WebGL

-

Apr 09, 2015

-

Version/s: 5.0.0f4

Steps to reproduce: 1. Open attached project's scene "main". 2. Click on the water and listen to the falling sound. 3. Build it for ... Read more

1
votes
Fixed

Comparing NaN float behaves different in JS than in Mono

WebGL

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Apr 08, 2015

-

Version/s: 5.0.0p3

-e: see title -repro: --create new project --add attached script to scene --play scene --notice the root isn't found (see console) ... Read more

3
votes
Fixed

Poor Performance in WebGL build

WebGL

-

Apr 07, 2015

-

Version/s: 5.0.1f1

Read more

6
votes
Fixed

[External] Some of the key inputs does not work correctly in WebGL build...

WebGL

-

Apr 07, 2015

-

Version/s: 5.0.0f4

Steps to reproduce: 1. Open the attached project 2. Build and run the project on Chrome 3. Try clicking some of the keys, to see ho... Read more

0
votes
Fixed

Input.GetButton does not catch Joystick Buttons

WebGL

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Apr 04, 2015

-

Version/s: 5.0.0f4

-e: When using WebGL Preview builds, Input.GetButton (GetButtonDown, etc) fails to return true when pressing the joystick buttons. T... Read more

0
votes
Fixed

WebGL throws an exception on GameObject.CreatePrimitive(PrimitiveType.Cube)

WebGL

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Mar 29, 2015

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Version/s: 5.0.0p3

Reproduction steps: 1. Open the attached project "WebGLCrPr" 2. Build the scene "bug" for WebGL 3. Run the game, wait for 2 seconds ... Read more

0
votes
Fixed

WebGL - Blank Screen

WebGL

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Mar 22, 2015

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Version/s: 5.0.0f4

1. Open attached project's scene "game_start" (Assets/scenes) 2. Play it, press "Start Game!!!" button. 3. "level_1" scene is loaded... Read more

1
votes
Fixed

WebGL AudioListener.volume has no effect

WebGL

-

Mar 16, 2015

-

Version/s: 5.0.0f4

Reproduction steps: 1. Open the attached project "WebGLAudioListener" and open the scene "AudioTest" 2. Hit play in the editor, not... Read more

2
votes
Fixed

Standard shader with a low smoothness value shows banding in WebGL

WebGL

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Mar 16, 2015

-

Version/s: 5.0.0f4

Reproduction steps: 1. Open the attached project "WebGLBanding" and open the scene "spherescene" 2. Build the game for WebGL and pl... Read more

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