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Inputs are called where they should not
Mobile UI inputs are called more times than they should since Unity 5.3 Read more
[UI] Input Delay in 5.2 (not in 5.1)
In version 5.2 there is a delay when attempting to navigate through UI using an axis, which is not present in version 5.1. Reproduc... Read more
When a Scrollbar is set on a ScrollRect you can no longer control the si...
How to reproduce: 1. Open the attached project 2. Open "Test" scene (it has ScrollRect created, a content view for the ScrollRect,... Read more
UI ScrollRect: MissingReferenceException errors when building project
To reproduce: 1. Open attached project 2. Open Main Menu scene 3. Build project for Web Player or PC Standalone 4. Notice errors thr... Read more
Parent Layers referencing child sublayers anchors fails
h3. Description Layers can reference anchors generated from sublayers. This should not be allowed, as parents execute prior to th... Read more
When a game object containing an image is destroyed, the MissingReferen...
To reproduce: 1. Open attached project 2. Open Test scene 3. Press play 4. Click button "Close Me" 5. Notice MissingReferenceExcept... Read more
When using ToggleGroups, de-activating a gameobject with a Toggle compon...
To reproduce: 1. Open attached project 2. Open test scene 3. Disable and re-enable one of toggles 4. Notice that Group value on Togg... Read more
all toggles are selected even when they all are attached to the same Tog...
To reproduce: 1. Open attached project 2. Open test scene 3. Press play 4. Notice that all toggles are selected even when they all ... Read more
Setting ScrollRect's normalized position does not work if you do it just...
To reproduce this bug: 1. Import the attached package 2. Open 'scene' 3. There is 'ScrollView' and 'Panel' as its Content 3. Press ... Read more
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