Search Issue Tracker
[UI] InputField generates errors
InputFields will not work in the latest version of 5.6, and cause errors both in-Editor and in builds. Reproduction steps: 1. Open ... Read more
Object::GetInstanceID crash caused by the profiler when no active camera...
Steps to reproduce: 1. Open "DataApp.zip" project 2. Add all scenes to the Build Settings 3. Load "DemoMain" scene 4. Enter playmode... Read more
Enabling Canvas to a specific object crashes editor
To reproduce: 1. Open project 2. Open '01_Login' scene 3. Play scene 4. Click 'ENTER' -> 'ENTER' -> Home button(in right bottom corn... Read more
Canvas with Content Size Fitter not resizing if UI elements are instanti...
How to reproduce: 1. Open the attached "layout_group_bug" project 2. Enter playmode, notice how "OutterContainer" Canvas isn't resiz... Read more
Resizing parent RectTransform when child RectTransform is selected resul...
Reproduction steps: 1. Open the attached project "ui_bug.zip"; 2. Open the test.unity scene; 3. Select "Panel 2"; 4. While the "Pane... Read more
NullReferenceException when using a Scroll View
Steps to reproduce : - create a new Scrol View - enter Playmode and notice the errors NullReferenceException: (null) UnityEditor.... Read more
Editor crashes after setting mesh to CanvasRenderer
Steps to reproduce: 1. Download bug_sumple.zip and open "sample" scene 2. Press play button to enter game mode Results: Editor cras... Read more
[UI] Editor/Build freezes when changing the parent of a game object in c...
Reproductions steps: 1. Open the attached project 2. Enter Play mode/ Build to any platform Result: Unity crashes either when a) c... Read more
Canvas causes performance issues after changing its size
Reproduction steps: 1. Create a new Unity scene. 2. Create a new canvas and a UI element (example, a button) 3. Select the button, a... Read more
Child UI elements in parent Canvas cannot be configured after changing t...
How to reproduce: 1. Open a new project 2. Go to GameObject --> UI --> Text 3. Set Text Anchor Preset to Stretch Middle 4. Drag th... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [Vulkan] [Android] Visual corruption is visible on some Android devices in the Player when Depth Of Field is enabled in Global Volume and the Vulkan Graphics API is selected
- An image bleeds out of the borders of a Mask when the project is opened with the iOS Build Support module
- Shadows do not appear on the Material with a custom shader which uses screen space shadow map in HDRP when Ray Traced Shadows are enabled
- An emoji is not shown in the UI Builder Viewport and the Game view when it is placed in the Labels text attribute and Usage Hints is set to Dynamic Color
- The Sprite Renderers are looking for Secondary Textures from the wrong page within the Sprite Atlas when the Sprite Atlas has a large amount of textures for packing