Search Issue Tracker
Fixed in 5.6.0
Votes
0
Found in
5.6.0b8
Issue ID
879777
Regression
Yes
[UI] InputField generates errors
InputFields will not work in the latest version of 5.6, and cause errors both in-Editor and in builds.
Reproduction steps:
1. Open the only scene in the attached project
2. Play
3. Observe numerous errors along the lines of:
Trying to remove '***' from rebuild list while we are already inside a rebuild loop. This is not supported.
UnityEngine.Canvas:SendWillRenderCanvases()
Not reproducible in 5.6.0b7 (1b8fda8687a3).
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Unity Events added to a ScriptableObject are not invoked if they are added in Edit mode and their Call State is set to "Runtime Only"
- The Visual Effect GPU Event is forced into sleep until another Event is sent when the visual effect consists of two particle systems that communicate with Trigger Event set to On Die
- Nativeplugin Vulkan image gets deleted while in use and AccessTexture returns an invalid texture causing a crash or corruption when QualitySettings.anisotropicFiltering is called
- Error "DllNotFoundException: __Internal assembly:<unknown assembly> type:<unknown type> member:(null)" when attaching a managed debugger for the build of a specific project with Mono Scripting Backend
- Unable to select UI Toolkit Foldout element when using a gamepad controller
Add comment