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3
votes
Won't Fix

Graphics.DrawMesh does not handle mirror (negative scale) transforms wel...

Graphics - General

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May 04, 2016

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Version/s: 5.3.4f1

Steps to reproduce: 1. Open attached project 2. Open scene "Exmaple" 3. Select "Main Camera" and notice that Scale specified in Dra... Read more

1
votes
Fixed

Graphics.DrawMeshInstanced ignores submesh index and always draws first ...

Graphics - General

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Oct 26, 2016

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Version/s: 5.5.0b9

Steps to reproduce: 1. Open attached project "845514.zip" 2. Open scene "repro" 3. Notice two objects "Instanced" and "Simple". Bot... Read more

0
votes
Fixed

Crash after conversion into Normal Map via grayscale at FreeImage_MakeTh...

Graphics - General

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Jan 18, 2017

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Version/s: 5.5.0f3

Reproduction steps: 1. Open the attached project (871719-TestProject.zip) 2. Select the texture in Project dialog 3. Select Texture ... Read more

0
votes
Won't Fix

[Memory] - 5.4 : Unity crashed when leaving play mode

Graphics - General

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Jun 07, 2016

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Version/s: 5.4.0b16

Description: Crash after leaving play mode, unsure of the exact cause. User is getting a different crash then the crash I get. I get... Read more

0
votes
Fixed

[GI] White "bleed" from objects on Sky/BGColor in reflection probes

Graphics - General

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Jan 18, 2016

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Version/s: 5.4.0b2

All objects "bleed" white onto the sky or background colour in a reflection probe. Emissive objects bleed is much stronger. Invisibl... Read more

0
votes
Duplicate

Crash on GrayscaleFilterEffect::RenderGrayscaleFade after deleting mesh ...

Graphics - General

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Dec 29, 2015

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Version/s: 5.4.0b1

Steps to reproduce: 1. Create new 3D project -- or skip to step: 1b 2. Create cube. 3. Delete its mesh filter. 4. Save scene. 5. Lo... Read more

1
votes
Fixed

Batching appears to break vertex coloring

Graphics - General

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Jun 05, 2016

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Version/s: 5.4.0b20

How to reproduce: 1. Open Repro project (please download from comment) 2. In the scene, there are 2 trees, each of them are using 2... Read more

0
votes
Won't Fix

Regression: Standalone has artifacts on the scenen (connected to MeshRen...

Graphics - General

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Mar 11, 2016

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Version/s: 5.3.3p3

What happened --- This happens on Standalone (NOT Editor) This is regression: reproduces in 5.3.4f1 and in 5.3.3p3 (first and secon... Read more

0
votes
By Design

[Standalone] Native resolution is shown instead of current resolution wi...

Graphics - General

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Feb 17, 2016

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Version/s: 5.4.0b7

Reproduction steps: 1. Open and build attached Unity project. 2. Click Alt + Enter to enter full screen mode. 3. Take screenshot wit... Read more

0
votes
By Design

Some shaders cause fog to change depending on angle that camera has

Graphics - General

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Aug 30, 2016

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Version/s: 5.5.0b1

Steps to reproduce: 1. Open attached project "827546.zip" 2. Open scene and rotate camera 3. Notice that fog changes depending on c... Read more

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