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0
votes
Postponed

[Mecanim] Transitions become unselectable in the far sides of Animator w...

Animation

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Jun 01, 2015

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Version/s: 5.0.2f1

Repro steps: 1) Create/open a new project 2) Create Animator Controller and open it to see Animator window 3) Create a new state and... Read more

0
votes
Fixed

Cannot delete multiple transitions

Animation

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Sep 11, 2014

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Version/s: 5.0.0b4

Steps to reproduce : - create a new animation controller - create 3 states - make two transitions from one state to the others - se... Read more

3
votes
Fixed

[Animation]Legacy Animation does not record Euler Angles rotation changes.

Animation

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Dec 11, 2015

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Version/s: 5.3.0f4

Reproduction steps(5.3-5.4): 1) Open attached project and test scene. 2) Select cube in the scene view, notice it uses legacy Animat... Read more

0
votes
Fixed

Undo restores deleted Sub-State Machine which corrupts Character Animati...

Animation

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Dec 09, 2013

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Version/s: 4.3.1f1

Steps to reproduce: 1. Create a project which has new CharacterAnimation.controller 2. Open Animator window to edit CharacterAnimati... Read more

0
votes
Won't Fix

Bone being target matched is not in the correct position in relation to ...

Animation

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Oct 21, 2013

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Version/s: 4.3.0b3

Steps to reproduce : - import the project attached - open the scene - press play and notice that the character is moving towards t... Read more

0
votes
Fixed

Editing Avatar Mask is impossible to edit

Animation

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Oct 11, 2013

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Version/s: 4.3.0b5

Editing Avatar Mask is impossible to edit Repro: 1. Create Avatar Mask 2. Try edit by clicking on body parts 3. Error pops up This ... Read more

0
votes
Duplicate

[animation] re-ordering layers changes layer selection

Animation

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Feb 12, 2016

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Version/s:

After dragging an Animator layer to re-order it, another layer becomes selected and the Animator still displays the originally selec... Read more

0
votes
By Design
9
votes
Duplicate

[AnimatorUtility] SkinnedMeshRenderer with modified boneweights breaks A...

Animation

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Oct 15, 2015

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Version/s: 5.2.1p4

Steps to reproduce: 1. Open attached project 2. Open scene "bug" 3. Run the scene 4. Press "1" on keyboard to Instantiate a prefab ... Read more

0
votes
By Design

Setting Time.TimeScale to zero and then restoring it to normal speed del...

Animation

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Feb 12, 2014

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Version/s: 4.3.0f4

Steps to reproduce : - import the project attached - open the "Repro" scene - press space and notice the message in the console - u... Read more

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