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[Android] Crash when using UnityPlayer(getApplicationContext(), this); o...
Reproduction steps: 1. Create a new project 2. Change Target Platform to Android 3. Export project (Build Settings > check the "Expo... Read more
[TMP][Android] Keyboard doesn't show up when TouchScreenKeyboard.Open() ...
How to reproduce: 1. Open the user's attached "Ludia-Keyboard.zip" project 2. Build and Run the "SampleScene" on an Android device 3... Read more
[TMP][Android] Keyboard doesn't show up when TouchScreenKeyboard.Open() ...
How to reproduce: 1. Open the user's attached "Ludia-Keyboard.zip" project 2. Build and Run the "SampleScene" on an Android device 3... Read more
[Mobile] ExecuteDefaultActionAtTarget is not dispatching correctly when ...
How to reproduce: 1. Download the attached project "Trunk.zip" 2. Build and Run on Android 3. When the app opens, press on text fiel... Read more
[Android] Crash when outputting Chinese characters to large numbers of t...
How to reproduce: 1. Download the attached project "crash-test.zip" 2. Build and Run on Android 3. Press "Start" button Expected re... Read more
[Android] AudioClip stops playing when connecting the Bluetooth earbuds/...
Reproduction steps: 1. Open the user's attached "New Unity Project.zip" project 2. Build and Run on Android 3. Hear that the "0-ambi... Read more
[Android] The build fails when Identification Package Name has two segme...
How to reproduce: 1. Open the user's attached "BundleNameTest.zip" project 2. Build the project on an Android Platform Expected res... Read more
[Android][URP] BakedLit shader isn't compatible with SRP Batcher when us...
How to reproduce: 1. Open the user's attached "T1223348 Baked Lit SRP" project 2. Toggle on the "Development Build" flag in the "Fil... Read more
Header files are not copied when exporting Android project
Reproduction steps: 1. Open the attached project "headers" 2. Set the Build Target to Android (File > Build Settings... > Android) 3... Read more
[Android] Time.deltaTime is not stable when Refresh Rate and target Fram...
Reproduction steps: 1. Open the user's attached "TestDeltaTime2_2017.zip" project 2. Build and Run for Android 3. Observe the Player... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [Android] Crash on vendor/lib64/egl/libGLES_mali.so when Graphics Jobs(Experimental) is disabled and the Player is running on the Google Pixel 6 with the March security patch installed
- Profiler does not profile after building the Project with Autoconnect Profiler Option enabled
- Editor slows down when selecting a script with the [HideInInspector] attribute on arrays with dynamic values
- [XR] Custom Pass not working as intended with Single Pass Instanced when XR is initialized after runtime start
- NullReferenceException floods the Console when Previewing Probe Adjustments before Probe Volume Baking is finished, Prove Volume Baking hangs