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AssetPackStateUpdateListener ClassNotFoundException in an empty project
Reproduction steps: 1) Open any Unity project (an empty project is fine as well) 2) Switch active platform to Android 3) Make sure "... Read more
[Android] App crashes with local reference table overflow when creating ...
How to reproduce: 1. Open the attached project '1366122.zip' 2. Build And Run on Android device 3. Inspect logs in logcat Expected ... Read more
[Android][VideoPlayer] Videos are not played from URL on specific devices
How to reproduce: 1. Open the attached project 2. Build & Run on Android devices 3. Navigate to the "URL" scene (scene title is writ... Read more
JNI crash on call GetObjectArrayElement used on AndroidJavaObject.GetRaw...
How to reproduce: 1. Open the user's attached project 2. Build and run the application on Android Expected result: The application ... Read more
[Android][WebGL] Location service does not start on Mobile
Reproduction steps: 1. Open the user's attached project "MobileSensors.zip" 2. Build and run it on Android 3. Click on "Location Tes... Read more
[Android] APP becomes unresponsive and crashes with ANR errors
Reproduction steps: 1. Open the attached user's project "Unity request 1112926 demo.zip" 2. Switch to Android and Build to a device ... Read more
[Android][IMGUI] Soft Keyboard doesn't open after changing scene while S...
How to reproduce: 1. Open the attached project 2. Build & Run on Android device 3. Click on "UIToolkit scene" button so it's gets cl... Read more
[Android] Crashes with signal 6 (SIGABRT)' error and 'JNI ERROR' abort m...
How to reproduce: 1. Open the attached project "InternalProject" 2. Build And Run on Android device Expected results: The app does ... Read more
[Android] Core libraries are not detected when they're just in the Asset...
How to reproduce: 1. Open the user's attached "BuildTest.zip" project 2. Open the Build Settings 3. Make sure the Android Platform i... Read more
[Android] Blitting two fullscreen passes does not work on Quest and Android
Reproduction steps: 1. Open the project "Render two fullscreen passes.zip" 2. Observe the view in Game View (StencilPostEffect scene... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- The Property's reference does not default to "_MainTex" when creating a new Texture2D Property in a ShaderGraph
- The "--additional-libraries" argument is ignored when building projects with the IL2CPP scripting backend
- Matching Selectors list not updating correctly with element's pseudo-state updates
- [Android] Crash on vendor/lib64/egl/libGLES_mali.so when Graphics Jobs(Experimental) is disabled and the Player is running on the Google Pixel 6 with the March security patch installed
- Profiler does not profile after building the Project with Autoconnect Profiler Option enabled