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Votes
0
Found in
2021.3.37f1
2022.3.26f1
6000.0.0f1
Issue ID
UUM-71797
Regression
No
The Property's reference does not default to "_MainTex" when creating a new Texture2D Property in a ShaderGraph
Reproduction steps:
1. Open the “IN-73972.zip” Project
2. Open the “MainTex” Shader in Assets > Shaders
3. Create a new Texture2D Property ( + > Texture2D in the Blackboard window)
4. Observe the Property’s Node Settings in the Graph Inspector
Expected result: The Reference is automatically set to “_MainTex”
Actual result: The Reference is set to “_Texture2D”
Reproducible with: 2021.3.37f1, 2022.3.26f1, 6000.0.0f1
Reproducible on: Windows 10 (by reporter), Windows 11
Not reproducible on: No other environment tested
Note:
- There is a lack of documentation saying that “_MainTex” is required for the texture to work correctly
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