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Motion Vectors bleed through any Geometry when using URP Temporal Anti-A...
How to reproduce: 1. Open the “MotionVectorArtefacts.zip” project 2. Open the “SampleScene“ 3. Enter the Play Mode 4. Observe th... Read more
Errors "glClientWaitSync: Expected application to have kicked everything...
How to reproduce: 1. Open the "IN_62597" project 2. In the Build Settings "Run Device" dropdown, select the desired device 3. Pre... Read more
On Script import/reimport MonoImporter does not generate consistent resu...
Steps to reproduce: 1. Due to the complexity and size of the project local reproduction is not possible Expected results: MonoIm... Read more
"Releasing render texture that is set as Camera.targetTexture!" error wh...
Reproduction steps: 1. Open the attached "IN-4924" project 2. Build and Run the "SampleScene" scene 3. In the Build press the "L... Read more
Error when stopping Play Mode and setting parent of a transform to null ...
How to reproduce: 1. Open user attached project "New Unity Project.zip" 2. Open "SampleScene" scene 3. Enter Play Mode 4. Exit Play ... Read more
Instantiated Prefab's RectTransform values are incorrect when Object.Ins...
Reproduction steps: 1. Open the attached “InstantiateAsync.zip” project 2. Enter the Play mode 3. Observe the Instantiated Prefab... Read more
[Android] The error message "OPENGL NATIVE PLUG-IN ERROR: GL_OUT_OF_MEMO...
Reproduction steps: 1. Open the attached project “ReproProject” 2. Install the Android Logcat package from the Package Manager 3.... Read more
The Editor becomes unresponsive and memory allocation errors are spammed...
Reproduction steps: 1. Download, extract, and open the attached “repro-project“ 2. Open the “Assets/Scenes/SampleScene.unity“ scen... Read more
[Android][Vulkan] Shader is rendered incorrectly in the Player when usin...
How to reproduce: 1. Open the "IN_61911" project 2. In the Project Settings, make sure the "Vulkan" Graphics API is selected 3. I... Read more
[Android] [URP] Shader performance regression in Player when compared to...
Reproduction steps: 1. Open the attached project "ReproProj" with Android platform 2. Open the “/Assets/Scenes/SampleScene.unity” ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- NavMesh Surface is baked too high above the ground, making the NavMesh Agents hover above the ground when the HeightMesh is not built
- [Android] Crash on ProcessDynamicBatchGeometryJob with OpenGL or on DrawSharedGeometryJobs with Vulkan
- VFX Graph Memory leak when calling the ClearPropertyBinders and AddRemoveVFXProperty
- Entering "Configure Avatar" inside the Inspector locks it
- [Render Graph Viewer] Resource list icons cropped and in inconsistent positions