Search Issue Tracker
Fixed in 2019.3.X
Votes
24
Found in
2019.3.12f1
Issue ID
1243277
Regression
Yes
ReferenceOutputAssembly key is set to false in project references
Steps:
1. Set External Tools to Visual Studio 2017 in Unity Editor
2. Open attached project
3. Double-click on any script in Assets -> Examples -> Scripts folder
4. In the Visual Studio 2017 solution Expand NavMeshComponents project
5. Double-click on NavMeshAssetManager.cs
6. => Studio highlights the types it cannot find in red
Reproducible with: 2019.3.12f1
Not reproducible with: 2018.4.22f1, 2019.3.11f1, 2020.1.0a1, 2020.1.0b8, 2020.2.0a9
-
IsabellaBeck
Jan 30, 2024 09:20
The troubleshooting tips at the end were the cherry on top. Thanks for thinking ahead!
maccasfencing.au -
IsabellaBeck
Jan 30, 2024 09:19
Your post is a fantastic resource for beginners. I'll be sharing it with others.
launcestonfencing.au -
ColtonOwens
Jan 30, 2024 09:18
Bookmarking this post for future reference. It's a treasure trove of information.
joondalupfencing.au -
ColtonOwens
Jan 30, 2024 09:18
The visuals you added enhanced my understanding. Brilliantly done!
goldcoastpoolfencing.au -
SophiaThornton
Jan 30, 2024 07:53
I love how you included alternative approaches. It shows your depth of knowledge. glasspoolfencingperth.au
-
SophiaThornton
Jan 30, 2024 07:52
Clear, concise, and incredibly helpful. I'm grateful for your expertise. glasspoolfencingmelbourne.net.au
-
CalebHawkins
Jan 30, 2024 07:51
Your post is a lifesaver! I can't thank you enough for sharing this. gladstonefencing.com
-
CalebHawkins
Jan 30, 2024 07:50
I wish I had come across this sooner. Very helpful information. geraldtonfencing.au
-
ElianaHuang
Jan 30, 2024 07:47
The examples you included helped me grasp the concept better. Thanks!
fencingbunbury.au -
ElianaHuang
Jan 30, 2024 07:47
I've been struggling with this, and your post provided the perfect solution.
centralcoastfencing.au
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- VFX Graph Memory leak when calling the ClearPropertyBinders and AddRemoveVFXProperty
- Entering "Configure Avatar" inside the Inspector locks it
- [Render Graph Viewer] Resource list icons cropped and in inconsistent positions
- Scene View with Debug Draw Mode enabled is gray when GPU Resident Drawer is enabled
- The UI is not visible when resizing out of focus built Player window with Application.runInBackground set to false
Resolution Note (fix version 2019.3):
Fixed in 2019.3.13f1