Search Issue Tracker

Won't Fix

Votes

0

Found in

2019.1.0a12

2019.2

2019.3

2019.3.0b10

2020.1

Issue ID

1197656

Regression

Yes

PlayerPrefs.GetInt throws an exception when NativeArray<T> is initialized in a background thread

Scripting

-

Steps to reproduce:
1. Open the project attached by the user
2. Open "NativeArrayTestScene"
3. Enter Play mode
4. Observe the console

Expected result: No exceptions or errors are thrown
Actual result: "UnityException: GetInt can only be called from the main thread." exception is thrown

Reproducible with: 2019.1.0a12, 2019.1.14f1, 2019.2.14f1, 2019.3.0f1, 2020.1.0a15
Not reproducible with: 2017.4.35f1, 2018.4.13f1, 2019.1.0a11

Note:
- The background thread has to be started before [RuntimeInitializeOnLoadMethod]s are called

Add comment

Log in to post comment

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.