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Votes

0

Found in

5.2.0f3

Issue ID

733591

Regression

No

isLocalPlayer returns false in OnClientEnterLobby() unless waiting for one frame

Networking

-

Steps to reproduce:

- open the project
- open lobby scene
- start the game
- click the "CREATE" button.
look in the console how at first isLocalPlayer is False, and then one frame later it is (correctly) True.

script: lobbyplayer.cs

Comments (1)

  1. ET127

    Feb 28, 2016 21:31

    How did you wait for a frame in that function? I really need to know for my game. Thanks.

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