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Fixed in 5.3.5

Votes

0

Found in

5.3.3p2

Issue ID

776044

Regression

Yes

[iOS][Audio] Application crashes when there is an active audio source in the scene but Unity audio is disabled

iOS

-

Steps to reproduce:

1. Open attached project
2. Build 'Main' scene for iOS
3. Build the generated Xcode project to a device
4. Notice the application crashes right after launch

Note: If there is no audio source in the scene OR Unity audio is enabled (in Unity audio Settings) the application does not crash.

Not reproducible with 5.2.4p1

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