Search Issue Tracker
Won't Fix
Votes
0
Found in
2018.4
2019.2
2019.3
2019.3.0f1
2020.1
Issue ID
1204585
Regression
No
GameObjects lose selection when entering Play mode
Steps to reproduce:
1. Download and open attached "test Home Factorio" project
2. Select any GameObject in the Hierarchy window
3. Press Play
Expected result: The GameObject you have selected stays selected after entering Play mode
Actual result: The GameObject you selected gets de-selected after you press the Play button
Reproducible with: 2018.4.15f1, 2019.2.17f1, 2019.3.0f4, 2020.1.0a18
Could not test with: 2017.4 (Unity crashes while loading)
Workaround: In the Project window go to "Assets" > "Allegorithmic" > "Plugins" > "Substance" > "Substance Engine" > "Editor" and delete "Substance.Editor Import Settings"
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [Linux] Crash on pthread_kill when using incremental GC
- "Broken text PPtr in file(Assets/GemHunterMatch/Characters/Mermaid/Animations/Controller_PSD_character_mermaid.controller)" is thrown when importing "Gem Hunter Match - 2D Sample Project" into the project
- .wav and .ogg audio files can't be imported to the project when the WebGL Build Profile is selected
- [VFX Graph] Capacity Issue when using GPUEvent and Strips.
- Requested destroyCancellationToken reports as not requested when not called before destroyed
Resolution Note:
Sent to Allegorithmic.