Search Issue Tracker
Duplicate
Votes
2
Found in
2021.3.38f1
2022.3.28f1
6000.0.1f1
Issue ID
UUM-71469
Regression
Yes
Dynamic text is rendered in the background when it is inside the <font> tag
How to reproduce:
1. Open the “TextMeshPro - Debug.zip“ project
2. Navigate to File → Build and Run
3. Observe the green text
Expected result: The whole text is in front of the image
Actual result: Part of the text is behind the image
Reproducible with: 2021.3.28f1, 2022.3.25f1, 2022.3.28f1, 6000.0.1f1
Not reproducible with: 2022.3.24f1
Reproducible on: Windows 10, Windows 11 (user’s device)
Not reproducible on: No other environment tested
Notes:
- Not reproducible in the Editor (only Player)
- Reproducible with WebGL and Windows platforms
- No other Platform tested
-
Resolution Note:
Thanks for submitting this bug. This is a duplicate of another issue which has been fixed in 6000.0.2f1, and the fix is in review for 2021.3.X and 2022.3.X.
Duplicate of https://issuetracker.unity3d.com/product/unity/issues/guid/UUM-70789
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Usage of Adaptive Probe Volumes throws a lot of IndexOutOfRangeException and Assertion Failed errors
- Prefab overrides don't recover missing managed references
- Trail Renderer visual doesn't match the positions of vertices when they have been offset
- [Mobile] The Material is not visible when using the Decal Renderer Feature
- Uncaught TypeError: Cannot read properties of undefined is thrown when the tab is inactive for several minutes
This is a duplicate of issue #UUM-70789