Search Issue Tracker
Fixed in 5.4.0
Votes
0
Found in
5.4.0b12
Issue ID
784876
Regression
Yes
[Crunched] Baking lightmap crashes at crnd::crn_unpacker::unpack_dxt5 when non-opaque material uses crunched texture
Steps to reproduce:
1. Open attached project "784876.zip"
2. Open scene "Scenes/testscene"
3. In hierarchy, select "BakeCube"
4. Make sure that material it uses is non-opaque (is set to Cutout, for example)
5. Open lighting window and bake lightmap
Regression introduced in 5.3.0b4 with the fix for http://issuetracker.unity3d.com/issues/error-when-baking-a-lightmap-if-object-has-a-material-with-crunched-texture-and-rendering-mode-set-to-other-than-opaque
Not reproducible: 5.2.4f1, 5.3.0b3
Reproduced with: 5.3.0b4, 5.3.4p2, 5.4.0b13
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Usage of Adaptive Probe Volumes throws a lot of IndexOutOfRangeException and Assertion Failed errors
- Prefab overrides don't recover missing managed references
- Trail Renderer visual doesn't match the positions of vertices when they have been offset
- [Mobile] The Material is not visible when using the Decal Renderer Feature
- Uncaught TypeError: Cannot read properties of undefined is thrown when the tab is inactive for several minutes
Add comment