Search Issue Tracker
Fixed in 5.3.0
Votes
10
Found in
5.1.2f1
Issue ID
715354
Regression
No
Error when baking a lightmap if object has a material with crunched texture and rendering mode set to other than Opaque
Steps to reproduce:
1. Open attached project
2. Open scene "Assets/Scene/TestScene.unity"
3. Select "Quad" in hierarchy and in inspector notice that its material has "Rendering Mode" set to "Transparent"
4. Select "Assets/Textures/boden_new.jpg" and notice that its "Format" is set to "Crunched"
5. Open Lighting window and bake lightmap
6. Notice that lightmap building stops ar 5/16 Export texture and console is spammed with
'Export Bake Texture' job failed with error code: 2 ('Unknown error.'). Unknown compressed texture format!
Note: This bug occurs when "Rendering Mode" of the material is set to other than "Opaque".
Comments (5)
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- UI Builder can't set a background image to a sprite from a multi-sprite spritesheet in the Resources folder
- Light2D freeform does not render the internal part when rendered in certain shapes
- Using AddCopyPass causes an incorrect merging of passes.
- Negative Enum value is not pasted correctly when copying from another array
- Silent Crash when generating Lightmap UVs for a model with a large object scale
kilik128
Sep 26, 2015 19:18
5.2
TheWoulfe
Aug 18, 2015 13:17
Also getting this in 5.1.1f1, very annoying!
BJSDA_Brian
Aug 17, 2015 21:29
Found in 5.1.2p3
Sentient Computing
Aug 11, 2015 04:57
Me too in 5.1.1f1
Kragh
Aug 04, 2015 07:17
I can confirm this issue!