Search Issue Tracker
Duplicate
Votes
0
Found in
2022.1.0b5
Issue ID
1398299
Regression
Yes
Cancelling DisplayDialog errors are thrown when creating a 2D URP Template project for the first time
How to reproduce:
1. Create a new 2D URP Template project
2. Observe the console
Expected results: There are no errors in the console
Actual results: Cancelling DisplayDialog because it was run from a thread that is not the main thread errors in the console
Reproducible in: 2022.1.0b5
Not reproducible in: 2022.1.0b4
Note:
The full error is:
Cancelling DisplayDialog because it was run from a thread that is not the main thread: Moving file failed Moving Library/ShaderCache/shader/LensFlareDataDrivenPreview19df/01/e71a8b9952f7c3204c7d8d62bb72e49a.bin to
Library/ShaderCache/shader/LensFlareDataDrivenPreview19df/00/e71a8b9952f7c3204c7d8d62bb72e49a.bin: The system cannot find the file specified.
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on RenderBufferManager::Textures::GetTempBuffer when rendering a specific scene
- The Inspector header is incorrectly displayed when scripts are recompiled while a Scriptable Object instance is selected
- NullReferenceException is thrown when overriding the UxmlObjectReferences in template instances
- Shaders created with Shader Graph generate a large amount of shader variants and cause slow build times when using a baked lightmap in BIRP
- Shader Graph Matrix property produces random output values when SRP Batcher is enabled
This is a duplicate of issue #1378201