Search Issue Tracker

0
votes
Fixed

[Addressables] Built in Group can be marked as default, which causes Nul...

Package: Addressables

-

Jul 15, 2019

-

Version/s: 0.8.6, 1.1.5

How to reproduce: 1. Open the attached project ("case_1169726-LWRP-Asset-Bundles-Dependencies") 2. Try building Player Content Expe... Read more

0
votes
Fixed

OnCollisionEnter with Articulation body crashes when calling Rigidbody G...

Physics

-

Mar 09, 2021

-

Version/s: 2020.1.0a15, 2020.2.7f1, 2020.3, 2021.1, 2021.2

Reproduction steps: 1. Open user attached project 2. Open the Crime Scene located in Assets\Scenes 3. Press Play Expected result: T... Read more

0
votes
By Design

[Joint] Joint explodes if it's collider is activated when overlapping wi...

Physics

-

Nov 11, 2015

-

Version/s: 5.3.0f1

Steps to reproduce: 1. Open attached project 2. Open scene "explodingphysics" 3. Press Pause and then Play 4. Now go through each f... Read more

0
votes
Third Party Issue

[iOS][Metal][Airplay] Airplay display starts stuttering when an App is d...

Metal

-

Feb 05, 2021

-

Version/s: 2018.4, 2019.4, 2020.2.3f1, 2020.3, 2021.1, 2021.2

Reproduction steps: 1. Open the attached project "Flickering_unity_project 2020.2.3" and load "SampleScene" 2. Connect the iOS devic... Read more

0
votes
Fixed

Duplicate Key Ids are generated in the Localization Table when imported ...

Package: Localization Package

-

Oct 29, 2021

-

Version/s: 1.0.3

Steps to reproduce: 1. Open the attached project "1366174.zip" 2. Select Localization>TestTable in the Project window 3. Press 'Open... Read more

0
votes
Fixed

Localized Sprites are not shown in the build when using Localization

Package: Localization Package

-

Dec 01, 2021

-

Version/s: 1.0.0-pre.9

How to reproduce: 1. Open the attached project "LocalizedSprites.zip" 2. Build the project 3. Open build and click on the Germany fl... Read more

1
votes
Fixed

[Transparency] Cutout baked material incorrectly tints lightmap behind it

Global Illumination

-

Oct 30, 2015

-

Version/s: 5.2.1f1

Steps to reproduce: 1. Download and open project "740898_repro.zip" 2. Open scene "repro" and let Baked GI auto build 3. Notice one ... Read more

1
votes
Won't Fix

[GLES3] Dynamic batching gives artifacts on PowerVR Rogue G6200 GPU

Mobile

-

Dec 04, 2018

-

Version/s: 2019.1.0a9

To reproduce: 1. Open the attached project; 2. Make sure Graphics API is set to GLES3; 3. Build and run on mobile devices with Powe... Read more

0
votes
Fixed

ManagedReferences on a Prefab instance that cannot be applied or reverte...

Scene Management

-

Mar 07, 2022

-

Version/s: 2020.3, 2020.3.30f1, 2021.2, 2022.1, 2022.2

Reproduction steps: 1. Open the attached 'My project' project 2. Open the 'scene' Scene 3. Observe the 'Placer with override' GameO... Read more

0
votes
Fixed

Default Screen Width and Height fields hang for a moment when clicking o...

Deployment Management

-

May 06, 2019

-

Version/s: 2018.3.0a4, 2018.4.0f1, 2019.1.0a1, 2019.1.2f1, 2019.2.0a1, 2019.3.0a1

How to reproduce: 1. Create a new project 2. Go to top menu -> "Edit" -> "Project Settings..." 3. Open "Player" settings -> "Resolut... Read more

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.