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Importing certain FBX model crashes editor
Steps to reproduce: 1) create new unity project 2) import users attached fbx model Editor crashes. Regression started: 5.3.1f1 Read more
[VR] Decreasing the renderscale results in tearing in right eye
The right eye viewport is offset upward and to the left in the VR goggles with every decrement that is applied to renderScale. See t... Read more
[APV] Scenario Blending UI not shown in Rendering Debugger
*Steps to reproduce:* 1. Download the attached repro project and open using 2023.3.0b9 2. Open the Rendering Debugger, (Window... Read more
[XR] Both eyes have different lighting when Deferred rendering is used w...
How to reproduce: 1. Open attached project ("VRBugs.zip") 2. Open SampleScene scene 3. Enter Play mode Expected result: Both eyes a... Read more
[iOS] 'Build & Run' opens project with Xcode beta instead of the default...
NOTE: For this to reproduce you'll need two different Xcode versions installed (in my case, Xcode 7.3.1 and Xcode 8 Beta) Steps to ... Read more
Inspector menu items move about slightly after clicking on them a few ti...
This requires a monitor with a resolution higher than 1080p To reproduce: 1. Set your scaling option to something other than 100% 2... Read more
[Prefab] Override nested Prefab is not unpacked when performing "Unpack ...
Reproduction steps: 1. Open attached project "Prefab.zip" and scene "SampleScene" 2. In Hierarchy window, right-click the "Cube" Pre... Read more
Parts of Editor Skin swap back to Professional after restarting the Editor
How to reproduce: 1. Open attached project 2. Close Unity Editor 3. Open Unity Editor Expected result: Editor Skin is unchanged Act... Read more
[Editor] Editor crashes on deleting MemorySettings Preset.
Once Memory Settings Preset is created from the Memory Settings window then on deleting that preset, Editor gets crashed. Refer atta... Read more
All about bugs
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Latest issues
- Scene view audio toggle doesn't work after disabling and enabling audio source component with audio random container
- Pitch changes while paused messes up scheduling of the audio random container
- Crash on detail::ComputeShaderSnippetKey when entering the Play mode
- Unable to interact with Material Inspector window when creating a new Material and renaming it
- Shadow artifact is cast onto GameObjects in the Scene view when the Scene view lighting is disabled