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Freeze/Crash on HP_UnlockPlugin when Solver Iteration Count is set to mo...
How to reproduce: 1. Open the attached project "Case_1231721" and load scene "2b1. Motion Properties - Mass" 2. In the Hierarchy sel... Read more
Different result when baking on Surface component compared to baking Leg...
How to reproduce: 1. Open attached project 2. Open scene 1.unity 3. Open the Navigation window 4. Bake the Legacy Navmesh - Note t... Read more
UI.Text BestFit does not work with japanese
Steps to reproduce: 1. Create a UI Text object 2. Set options in Inspector "BestFit: true" and "Horizontal Overflow: Wrap" 3. Set te... Read more
Depth Texture - Scene goes black and throws error
To reproduce: # Open URP Asset; # Enable, then disable Depth Texture Note: can’t reproduce the second time, but leaving the e... Read more
App flickers on slower devices in task switcher
To reproduce: 1) Download and open project (attached stripped down version) 2) Build and run on iOS 3) Double press the home button... Read more
The pasted UI component controls the values of the UI component it was c...
Reproduction steps: 1. Open the attached “IN-53290 Linked UI Buttons 2.zip“ project 2. Open the “SampleScene” 3. In the Hierarchy... Read more
[2D Tilemap] ArgumentNullException error is thrown on deleting Tilemap p...
-ArgumentNullException error is thrown on deleting Tilemap prefab after unpacking the instance of that prefab. -After this, the erro... Read more
Charts do not render when a counter is marked as Network category
When using the extensibility profiler to build a custom module, charts do not render correctly in the graph area of the profiler if ... Read more
[UNET] Using ClientRpc prefix for a function instead of Rpc causes compi...
How to reproduce 1. Open attached project 2. Select "game" scene 2. press play - can't exit play mode. Also , unity sometimes crashe... Read more
[NavMesh] Area type isn't baked correctly into NavMesh if NavMeshModifie...
To reproduce: 1. Open attached project "NavMeshAreaBug.zip" 2. Open "TestScene" scene. 3. Find "GameObject" and "GameObject (1)" in ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Usage of Adaptive Probe Volumes throws a lot of IndexOutOfRangeException and Assertion Failed errors
- Prefab overrides don't recover missing managed references
- Trail Renderer visual doesn't match the positions of vertices when they have been offset
- [Mobile] The Material is not visible when using the Decal Renderer Feature
- Uncaught TypeError: Cannot read properties of undefined is thrown when the tab is inactive for several minutes