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0
votes
Won't Fix

[2018.4] Switching between GPUs on Device to Use setting will not render...

Metal

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Nov 25, 2019

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Version/s: 2018.4, 2018.4.13f1

The Editor will simply render red once the GPU is changed in the general settings to Automatic or AMD, on Intel it will simply rende... Read more

0
votes
Fixed

NullReferenceException is thrown when invoking EditorGUIUtility.ShowObje...

IMGUI

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Dec 20, 2019

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Version/s: 2019.2.0a11, 2019.2.7f2, 2019.3, 2020.1

How to reproduce: 1. Open user-submitted project (ReproductionProject) 2. Open Window > Mecanim Event Editor 3. Select Add clip from... Read more

0
votes
Fixed

[UNET] WebGL disconnects in real world latency simulation

Networking

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Apr 19, 2016

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Version/s: 5.3.4p1

Steps to reproduce: 1. open users attached project 2. build for webgl 3. simulate latency and packet loss (for example Clumsy) 4. ho... Read more

0
votes
Fixed

Array selection cycling using the arrow key shortcuts is inconsistent

Inspector Framework

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Jan 12, 2021

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Version/s: 2021.1.0a10, 2021.2

How to reproduce: 1. Open the attached project 2. Select the "Script" object in the hierarchy 3. Select one of the "testtest" array ... Read more

0
votes
Postponed

[System.Flags] enums and EditorGUILayout.EnumMaskField is not handled pr...

Editor - Other

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Jun 05, 2015

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Version/s: 5.0.2f1

Setting up custom [System.Flags] enums and then trying to use them with EditorGUILayout.EnumMaskField does not yield expected result... Read more

1
votes
Won't Fix

[HDRP] Entering Play mode in a new scene produces error with StaticLight...

Package: Scriptable Render Pipeline HD

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Aug 05, 2019

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Version/s: 7.0.1

Reproduction steps: 1) Open a new HDRP project or HDRP template 2) Open a new scene 3) Enter Play mode Error: Some objects were no... Read more

0
votes
Not Reproducible

Crash when closing a new empty project

IMGUI

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Dec 19, 2019

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Version/s: 2019.3.0f3

Create a new project in 2019.3.0f3 with the standard 3d template via the HUB. When the project loads. File > Exit. Notice that Bakin... Read more

0
votes
Fixed

[WebGL] [Addressables] BundleManager.Status is not updated after loading...

Package: Addressables

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Aug 13, 2019

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Version/s: 1.1.7

How to reproduce: 1. Open the attached project ("case_1176258-DigitalTwin.zip") 2. Set target platform to WebGL 3. Build Player Cont... Read more

0
votes
Fixed

[ShaderGraph] "Convert a Sub Graph" x2 a node with two edges from the sa...

Package: Shader Graph

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Dec 13, 2019

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Version/s: 10.1.0

How to reproduce: 1. Create a new URP/HDRP Template project 2. Create a new Shader Graph 3. Set up the nodes where one Node with t... Read more

1
votes
Fixed

[Linux] WebGL builds fail if the /usr/bin/python symlink is not present

WebGL

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Jan 12, 2021

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Version/s:

On a supported Linux config such as Ubuntu 2018.4: 1) Check if /usr/bin/python symlink exists. 2) If it does, either delete it or re... Read more

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