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Incorrect Pre-Build event command line on Universal build
Reproducible on 4.6.0f1, 4.6.1f1, 4.6.3f1; Visual Studio solution created by Unity after the Windows Store Universal 8.1 build from... Read more
The TextureImporter's Apply button is not registered after changing the ...
How to reproduce: 1. Open the attached "TilemapRepro.zip" Project 2. Click on the "WallLow" Sprite 3. Change the "Compression" Setti... Read more
[HDRP] Maximum LOD Level quality setting not working
Versions tested: 2020.1.0a8 + Standard, HDRP 7.0.1, HDRP 8.0.0/Master Steps to reproduce: 1) Open attached scene or create a custom... Read more
Timeline Signals are not received by Signal Receiver when TimelineAsset ...
Reproduction steps: 1. Open user's attached project "Timeline asset bundle bug" and scene "MyScene" 2. Enter Play Mode 3. Press "Loa... Read more
[WebGL] CachedXMLHttpRequest freezes the Player when there's network lat...
How to reproduce: 1. Open the attached project's Scene labeled "SampleScene" 2. Make a WebGL build 3. Host the WebGL build 4. Open t... Read more
[IMGUI] Reset functionality does not work on properties values of the Cu...
Reset functionality does not work on Character Spacing, Character Padding and Font Rendering Mode of the Custom Font Steps to Repro... Read more
Public Spaceship demo errors due to missing prefabs and references on 20...
1) Checkout 2020.1 tag of Spaceship https://github.com/Unity-Technologies/SpaceshipDemo 2) Delete Library if present 3) Open the pro... Read more
[HDRP] [Post Processing] Only one Camera receives Post Processing effect...
Reproduction steps: 1. Open customer's attached project in "HDRPnCamBug.zip" 2. Open "VolMaskL" scene 3. Disable "Camera" GameObject... Read more
[Mesh] Setting mesh.uv throws Null Reference exception
To reproduce: 1. Open attached project 2. Add DoPlace component to any game object 3. Press play 4. Notice exception in console Re... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
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