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4
votes
Duplicate

Incorrect Pre-Build event command line on Universal build

Windows Store Apps

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Feb 16, 2015

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Version/s: 4.6.1f1

Reproducible on 4.6.0f1, 4.6.1f1, 4.6.3f1; Visual Studio solution created by Unity after the Windows Store Universal 8.1 build from... Read more

0
votes
Fixed

The TextureImporter's Apply button is not registered after changing the ...

Asset - Importers

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Jul 07, 2019

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Version/s: 2019.2.0b6, 2019.3.0a1, 2019.3.0a7

How to reproduce: 1. Open the attached "TilemapRepro.zip" Project 2. Click on the "WallLow" Sprite 3. Change the "Compression" Setti... Read more

0
votes
Fixed

[HDRP] Maximum LOD Level quality setting not working

Package: Scriptable Render Pipeline HD

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Oct 03, 2019

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Version/s: 8.0.0

Versions tested: 2020.1.0a8 + Standard, HDRP 7.0.1, HDRP 8.0.0/Master Steps to reproduce: 1) Open attached scene or create a custom... Read more

0
votes
By Design

Timeline Signals are not received by Signal Receiver when TimelineAsset ...

Timeline

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Jan 24, 2020

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Version/s: 2019.2, 2019.3, 2019.3.0f3, 2020.1

Reproduction steps: 1. Open user's attached project "Timeline asset bundle bug" and scene "MyScene" 2. Enter Play Mode 3. Press "Loa... Read more

0
votes
Fixed

[WebGL] CachedXMLHttpRequest freezes the Player when there's network lat...

WebGL

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Oct 14, 2020

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Version/s: 2019.2.0b2, 2019.4, 2019.4.7f1

How to reproduce: 1. Open the attached project's Scene labeled "SampleScene" 2. Make a WebGL build 3. Host the WebGL build 4. Open t... Read more

0
votes
Duplicate

[IMGUI] Reset functionality does not work on properties values of the Cu...

IMGUI

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Oct 14, 2020

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Version/s: 2019.4, 2020.1, 2020.2, 2020.2.0b8

Reset functionality does not work on Character Spacing, Character Padding and Font Rendering Mode of the Custom Font Steps to Repro... Read more

0
votes
Not Reproducible

Public Spaceship demo errors due to missing prefabs and references on 20...

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Nov 23, 2020

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Version/s:

1) Checkout 2020.1 tag of Spaceship https://github.com/Unity-Technologies/SpaceshipDemo 2) Delete Library if present 3) Open the pro... Read more

0
votes
By Design

[HDRP] [Post Processing] Only one Camera receives Post Processing effect...

Package: Scriptable Render Pipeline HD

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Nov 18, 2020

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Version/s: 10.2.0

Reproduction steps: 1. Open customer's attached project in "HDRPnCamBug.zip" 2. Open "VolMaskL" scene 3. Disable "Camera" GameObject... Read more

0
votes
Fixed

[Mesh] Setting mesh.uv throws Null Reference exception

Graphics - General

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Dec 29, 2015

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Version/s: 5.4.0b1

To reproduce: 1. Open attached project 2. Add DoPlace component to any game object 3. Press play 4. Notice exception in console Re... Read more

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