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[TextMeshPro] TMP_FontAsset includes Creation Settings -> Character Sequ...
The field Character Sequence which is used to generate the FontAsset in the FontAsset Creator Window is being included in builds and... Read more
Auto Refresh is still active when it's set to to "Disable" in the prefer...
Reproduction steps: 1. Open the attached “Repro.zip” project (or the 3D Core URP template from the Hub) 2. Check that the “Auto Re... Read more
[Entities Graphics] [Android] Player crashes when loading content with E...
Reproduction steps: 1. Open the attached project "ReproProj" 2. Open the “/Assets/_Scenes/Game.unity” Scene 3. Build And Run on A... Read more
GameObject with “Spline” component is not found when filtering “t:spline...
How to reproduce: 1. Open the user’s attached “bug-spline.zip” project 2. In the Hierarchy window’s search bar, insert “t:spline” 3.... Read more
[TMP] TextMeshPro in-place Sprites not working correctly in built Player
Steps to reproduce: 1. Open the attached user's project "BugReport.zip" 2. Connect an Xbox Controller 3. From the top menu click ... Read more
The Editor becomes unresponsive when generating lighting after changing ...
Reproduction steps: 1. Open the attached “repro-project“ 2. Open the Assets/Scenes/Colosseum_A/Colosseum_A.unity scene 3. Open th... Read more
[VCS] Animations and AnimationControllers are editable when not checked ...
How to reproduce: 1. Create a new project in your preferred workspace 2. Connect it to perforce and create a new animation control... Read more
[VCS] Perforce 'Open for Branch' and 'Open for Integrate' file states ar...
Detailed repro steps: 1. Create a Unity Project e.g. with the 3D template 2. Connect it to Perforce in the usual way 3. Mark Asse... Read more
[Perforce] Lightmap meta file changes when fetched from Perforce
Reproduction steps: 1. Setup Perforce Server 2. Setup a workspace on 2 Windows PCs 3. Download the attached project "P4CSMeta.zi... Read more
Color values applied through MaterialPropertyBlock are different than sh...
Reproduction steps: 1. Open project “HDRBug.zip” 2. Open “SampleScene” 3. Select “1” GameObject in Hierarchy 4. Open the “Window... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Scene view audio toggle doesn't work after disabling and enabling audio source component with audio random container
- Pitch changes while paused messes up scheduling of the audio random container
- Crash on detail::ComputeShaderSnippetKey when entering the Play mode
- Unable to interact with Material Inspector window when creating a new Material and renaming it
- Shadow artifact is cast onto GameObjects in the Scene view when the Scene view lighting is disabled