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Generated code by Entities does not compile when defining class across m...

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Apr 27, 2023

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Version/s: 2022.3.13f1, 2023.2.0a13, 2023.3.0a3, 6000.0.0b11

How to reproduce: 1. Download and open the attached project Expected outcome: No errors appear in the console window, code is co... Read more

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[Android] Build crashes on CreateAllocationAsync when using IL2CPP Scrip...

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May 02, 2023

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Version/s: 2021.3.23f1, 2022.2.18f1, 2023.1.0b13, 2023.2.0a13

How to reproduce: 1. Open the “IN_21347” project 2. Connect an Android device 3. Press File → Build Settings and select your devi... Read more

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[iOS] Touch Input freezes when disabling autorotation

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May 02, 2023

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Version/s: 2020.3.47f1, 2021.3.24f1, 2022.2.18f1, 2022.3.0f1, 2023.1.0b15, 2023.2.0a13, 2023.3.0a1

How to reproduce: 1. Open the attached Project "RotateBug" 2. Build and Run the Scene "SampleScene" for iOS 3. In the Build, when... Read more

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The left eye's Lens Flare light is shown incorrectly when using OpenXR

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May 03, 2023

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Version/s: 2023.2.0a13, 2023.3.0a3

Reproduction steps: 1. Open user attached project "HDRP 2023.zip" 2. Open Edit > Project Settings > OpenXR 3. Enable Mock Runti... Read more

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The "Connect to server" window pops up after any modification when VPN i...

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May 03, 2023

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Version/s: 2020.3.47f1, 2021.3.24f1, 2022.2.17f1, 2023.1.0b14, 2023.2.0a12

Reproduction steps: 1. Enable VPN 2. Disconnect from the internet 3. Open any remote project 4. Create a new C# script in the Assets... Read more

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[TextMeshPro][Android] FontAssets created with TMP_FontAsset.CreateFontA...

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May 04, 2023

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Version/s: 2023.2.0a20, 2023.3.0a1

Reproduction steps: 1. Open the attached project "ReproProj" 2. Build and run on an Android device 3. Observe Player Expected ... Read more

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RBR/CommonOpaque shader gradient is rendered incorrectly when the iOS bu...

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May 09, 2023

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Version/s: 2021.3.25f1, 2022.2.19f1, 2023.1.0b16, 2023.2.0a14, 2023.3.0a3, 6000.0.0b11

Reproduction steps: 1. Open the attached "repro_IN-39543.zip" project 2. Open the “Test“ Scene 3. Change the platform to “iOS” 4... Read more

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[HDRP][PathTracer] Pathtracer gets super slow when the scene is bright/w...

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May 09, 2023

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Version/s: 2023.1.0b15, 2023.2.0a13, 2023.3.0a3, 6000.0.0b11

Repro steps : - Open attached project - Open scene called "Inside" - Go to scene view - Make sure pathtracing is enabled - Go ... Read more

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Material ETC2 RGBA Block Stride Mipmaps are rendered incorrectly in the ...

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May 10, 2023

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Version/s: 2021.3.25f1, 2022.2.19f1, 2023.1.0b16, 2023.2.0a14, 2023.3.0a3, 6000.0.0b11

How to reproduce: 1. Open the "IN_40138" project 2. Open the "SampleScene" 3. In Build Settings select Android Platform 4. Enter... Read more

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Generated texture array not showing when used in the Build

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May 11, 2023

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Version/s: 2021.3.25f1, 2022.2.19f1, 2023.1.0b16, 2023.2.0a14

How to reproduce: 1. Open the attached project "particleStudy2023.zip" 2. Build And Run the project 3. Press space on the keyboar... Read more

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