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In Unity 3, an empty .js file was allowed. Now, it produces an internal ...
Steps to reproduce : - create a new javascript file - open it in Mono Develop and delete everything - save and go back to the edito... Read more
Spot light with "Not Important" render mode behaves like point light
By design: Lights that have their Render Mode set to Not Important are always per-vertex or SH. http://docs.unity3d.com/Manual/Rend... Read more
Add Component window present on the Desktop
Add Component window present on the Desktop although the editor window is minimized. To reproduce: - Create a new project - Select ... Read more
OnTriggerExit behaviour wrong when disabling/destroying
OnTriggerExit is not called OnTriggerExit behaviour wrong when disabling/destroying other collider. Please run the test_scene and wa... Read more
Installing and running editor under Wine or Crossover doesn't work
Running Unity under Wine isn't supported hence any bug related to that will not be fixed. http://wiki.unity3d.com/index.php/Running... Read more
Streaming of OGG audio files is corrupted at the beginning
To reproduce: - Open attached project and load scene "test" - Click on "Main Camera" in Hierarchy - Uncheck the "Stream" checkbox o... Read more
iAd banner ad appears blank white or stuck when resuming an app
To reproduce: 1. Use the attached script 2. Build and run for iOS Read more
No build progress bar when selecting project folder.
"Save as" option when building WebPlayers on Windows. The save as feature on Mac when building a WebPlayer provides the user with a... Read more
Alt-Enter to add a new line in text fields doesn't work on Windows
The hints section in http://docs.unity3d.com/Documentation/Components/class-TextMesh.html suggest that we support this, but it doesn... Read more
Shape emitter gizmo location is hard to percieve (its not z-buffer tested)
To reproduce: - Create a particle system - Select the Shape module - Observe the particles that are emitted from the cone Actual re... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on RenderBufferManager::Textures::GetTempBuffer when rendering a specific scene
- The Inspector header is incorrectly displayed when scripts are recompiled while a Scriptable Object instance is selected
- NullReferenceException is thrown when overriding the UxmlObjectReferences in template instances
- Shaders created with Shader Graph generate a large amount of shader variants and cause slow build times when using a baked lightmap in BIRP
- Shader Graph Matrix property produces random output values when SRP Batcher is enabled