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12
votes
Active

[WebGL] AsyncGPUReadback.RequestIntoNativeArray displays incorrect frame...

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May 12, 2023

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Version/s: 2021.3.25f1, 2022.2.19f1, 2023.1.0b16

How to reproduce: 1. Open the “Frame_Count_Bug” project 2. Switch build to “WebGL” (File > Build Settings > “WebGL” > Switch Platf... Read more

12
votes
Active

The project hangs on Completing Domain when loading a project

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Mar 22, 2023

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Version/s: 2022.2.12f1, 2023.1.0b9, 2023.2.0a7

How to reproduce: 1. Open the "IN-32446_SourceGenBugRepro" project 2. If prompted with Package Manager Errors, select "continue" 3. ... Read more

11
votes
Active

[Android][Vulkan] MSAA gets resolved into a wrong swap chain buffer when...

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Jan 12, 2024

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Version/s: 2022.3.17f1, 2023.2.5f1, 2023.3.0b3, 6000.0.0b11

Reproduction steps: 1. Open the attached project “ReproProject” 2. Ensure Vulkan is used as the Graphics API (menu: Project Settin... Read more

11
votes
Active

Errors "glClientWaitSync: Expected application to have kicked everything...

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Dec 22, 2023

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Version/s: 2021.3.33f1, 2022.3.16f1, 2023.2.4f1, 2023.3.0b1, 6000.0.0b11

How to reproduce: 1. Open the "IN_62597" project 2. In the Build Settings "Run Device" dropdown, select the desired device 3. Pre... Read more

11
votes
Active

Adding and removing data from and to Serializable arrays with arrays in ...

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Jun 02, 2022

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Version/s: 2023.1.0b1

Reproduction steps: 1. Open the attached project 2. Open Inspector 3. Select Cube in Hierarchy 4. Under Testing script add multi... Read more

11
votes
Active

Output in Command Prompt is not displayed when Editor is launched via Un...

Package: Hub

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Jul 20, 2018

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Version/s: 2018.1.0f2

To reproduce: 1. Open user's project via Unity Hub 2. In main toolbar, go to CMD > Run CMD 3. Observe the cmd window Expected: comm... Read more

10
votes
Active

Motion Vectors bleed through any Geometry when using URP Temporal Anti-A...

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Feb 09, 2024

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Version/s: 2022.3.19f1, 2023.2.10f1, 2023.3.0b7, 6000.0.0b11

How to reproduce: 1. Open the “MotionVectorArtefacts.zip” project 2. Open the “SampleScene“ 3. Enter the Play Mode 4. Observe th... Read more

10
votes
Active

On Script import/reimport MonoImporter does not generate consistent resu...

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Dec 06, 2023

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Version/s: 2022.3.10f1

Steps to reproduce: 1. Due to the complexity and size of the project local reproduction is not possible Expected results: MonoIm... Read more

10
votes
Active

[Metal] Game view becomes black or pink when using “ScalableBufferManage...

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Jan 19, 2023

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Version/s: 2021.3.35f1, 2022.3.20f1, 2023.2.10f1, 2023.3.0b7, 6000.0.0b11

How to reproduce: 1. Open the user’s attached “URPDynamic2021316.zip” project on a macOS device 2. Enter Play Mode 3. Press the “... Read more

10
votes
Active

"Releasing render texture that is set as Camera.targetTexture!" error wh...

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Jun 01, 2022

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Version/s: 2021.3.3f1, 2022.2.0a15, 2023.1.0a13, 2023.2.0a1

Reproduction steps: 1. Open the  attached "IN-4924" project 2. Build and Run the "SampleScene" scene 3. In the Build press the "L... Read more

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