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TestContext platform parameter is empty if domain reload happens during ...
Steps to reproduce: # Open attached project "test-platform-repro.zip" # Open test runner # Run Editmode tests Actual result... Read more
Test Runner hangs on building Player when the “Exercise 7: Solution” sam...
How to reproduce: 1. Create a new project using the “3D Core” template 2. Add the Test Framework Package 3. Add “Exercise 7: Solu... Read more
Input System InputTestFixture Class throws "CS0117" errors when building...
How to reproduce: 1. Open the “InputTestRepro_FINAL” project 2. Open the Test Runner (Window > General > Test Runner) 3. Select t... Read more
Progress Bar disappears or flickers when displayed if the Test Framework...
How to reproduce: 1. Open the user’s attached “BetaProgressBar.zip” project 2. Go to Menu > Test > Progress Bar 3. Observe the re... Read more
Test Framework does not export the result XML file when running tests fr...
Reproduction steps: 1. Extract the attached "FAV_repro_IN-38148(1.3.3).zip" project 2. Open the Command Line and navigate to the p... Read more
Tests in Packages cannot be opened from the Test Runner window
Reproduction steps: 1. Open the attached project “TerrainHDRP“ inside of the “TocTerrain“ folder 2. Run the “TessellationTestsSimp... Read more
UnitySetUp is re-run if Domain Reload or enter PlayMode is triggered in ...
Reproduction steps: 1. Open the attached project “UnitySetUpIssueTestProject” 2. Open the Test Runner window 3. Select the first ... Read more
Test results get erased when restarting the Editor
To reproduce: 1. Open the project “IN-7084” 2. Open the Test Runner window (Window → General → Test Runner) 3. Click the button “Run... Read more
"TestRunner" is not able to create a new script when the project window ...
How to reproduce: 1. Open project "CreateTestScript.zip" 2. In the Project window navigate to Assets > Editor > Tests 3. Press on... Read more
"LogAssert.NoUnexpectedReceived" does not catch exceptions when entering...
How to reproduce: 1. Open project "UnityTestException.zip" 2. Open Menu > Window > General > Test Runner 3. Select "NoExceptionEn... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [Build Profile] [VisionOS/iOS/tvOS] - Build Player Library button is getting displayed depending on the selected build target
- EnsureRunningOnMainThread error in TessellationJob.ApplyInset
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- Position Node with Object Space has a wrong value when there are multiple active GameObjects with the same shader
- [URP][RG] Fullscreen blit is not working when Render Graph is enabled