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[Build] GetAllDependencies doesn't return correct dependencies when usin...
Reproduction steps: 1. Open attached project "UGUIDemo.zip" and scene "test" 2. Enter Play Mode, observe Console window 3. Exit Play... Read more
The Build Settings window is not scrollable when docked to a smaller window
How to reproduce: 1. Open the attached '1313792.zip' project 2. Dock the Build Settings window next to the Preferences window 3. Obs... Read more
Editor crashes while building when Resources folder contains prefab with...
Reproduction steps: 1. Open the attached project 2. Build the project Expected result: build completes successfully Actual result: ... Read more
Unity Scriptable Build Pipeline exception error when building with long ...
How to reproduce: 1. Open the attached "ZD_1123041_LongPaths.zip" user project 2. Run "Tools > BuildAssetBundles" Expected results:... Read more
Material's transparency is ignored when loaded from AssetBundle with Add...
Reproduction steps: 1. Open the attached 'HDRPAddressableMaterial' project 2. Go to 'Window -> Asset Management -> Addressables -> G... Read more
All about bugs
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Latest issues
- [Player Settings] [Common] [Shader Variant Loading Settings] - Shader chunk count, size, override should be changed per profile and not globally
- [Player Settings] [Android] [Publishing] - Key Store Password and Key Alias Password are disabled for build profiles
- Draw call batching does not work when using identical Sprite Renderers in URP
- Selecting a GameObject in the Scene View selects a GameObject behind it instead when GPU Resident Drawer is enabled
- Crash on ScriptableBatchRenderer::RenderMultipleMeshes when entering the Play mode on a specific project