Search Issue Tracker

0
votes
Active

[Build] GetAllDependencies doesn't return correct dependencies when usin...

Package: Scriptable BuildPipeline

-

Jan 11, 2021

-

Version/s: 2019.4, 2019.4.17f1c1, 2020.2, 2021.1, 2021.2

Reproduction steps: 1. Open attached project "UGUIDemo.zip" and scene "test" 2. Enter Play Mode, observe Console window 3. Exit Play... Read more

0
votes
Active

The Build Settings window is not scrollable when docked to a smaller window

Package: Scriptable BuildPipeline

-

Feb 10, 2021

-

Version/s: 2020.2, 2020.2.1f1, 2021.1, 2021.2

How to reproduce: 1. Open the attached '1313792.zip' project 2. Dock the Build Settings window next to the Preferences window 3. Obs... Read more

0
votes
Active

Editor crashes while building when Resources folder contains prefab with...

Package: Scriptable BuildPipeline

-

Feb 08, 2021

-

Version/s: 2018.4.6f1, 2019.2.0a5, 2019.4, 2020.2, 2021.1, 2021.2

Reproduction steps: 1. Open the attached project 2. Build the project Expected result: build completes successfully Actual result: ... Read more

0
votes
Fixed

Unity Scriptable Build Pipeline exception error when building with long ...

Package: Scriptable BuildPipeline

-

Oct 27, 2021

-

Version/s: 1.19.3

How to reproduce: 1. Open the attached "ZD_1123041_LongPaths.zip" user project 2. Run "Tools > BuildAssetBundles" Expected results:... Read more

0
votes
Fixed

Material's transparency is ignored when loaded from AssetBundle with Add...

Package: Scriptable BuildPipeline

-

Nov 14, 2021

-

Version/s: 2021.2, 2021.2.2f1, 2022.1

Reproduction steps: 1. Open the attached 'HDRPAddressableMaterial' project 2. Go to 'Window -> Asset Management -> Addressables -> G... Read more

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.